Housekeeping

This commit is contained in:
Devine Lu Linvega 2024-01-20 16:39:27 -08:00
parent 2dff2178ed
commit 12cb8e2b1a
3 changed files with 26 additions and 31 deletions

View File

@ -17,9 +17,9 @@
@on-mouse ( -> ) @on-mouse ( -> )
( | clear background ) ( | clear background )
( #0000 DUP2 .Screen/x DEO2 #0000 DUP2 .Screen/x DEO2
.Screen/y DEO2 .Screen/y DEO2
#80 .Screen/pixel DEO ) #80 .Screen/pixel DEO
<draw-guide> <draw-guide>
( | cursor ) ( | cursor )
#41 ;cursor-icn <update-cursor> #41 ;cursor-icn <update-cursor>

View File

@ -34,7 +34,6 @@ twos(Uint16 value)
return (int)value; return (int)value;
} }
static void static void
screen_2bpp(Uint8 *layer, Uint8 *addr, Uint16 x1, Uint16 y1, Uint16 color, int fx, int fy) screen_2bpp(Uint8 *layer, Uint8 *addr, Uint16 x1, Uint16 y1, Uint16 color, int fx, int fy)
{ {
@ -88,7 +87,7 @@ screen_changed(void)
uxn_screen.y2 = 0; uxn_screen.y2 = 0;
else if(uxn_screen.y2 >= uxn_screen.height) else if(uxn_screen.y2 >= uxn_screen.height)
uxn_screen.y2 = uxn_screen.height; uxn_screen.y2 = uxn_screen.height;
return uxn_screen.x2 > uxn_screen.x1 || uxn_screen.y2 > uxn_screen.y1; return uxn_screen.x2 > uxn_screen.x1 && uxn_screen.y2 > uxn_screen.y1;
} }
void void
@ -99,24 +98,6 @@ screen_change(int x1, int y1, int x2, int y2)
if(x2 > uxn_screen.x2) uxn_screen.x2 = x2; if(x2 > uxn_screen.x2) uxn_screen.x2 = x2;
if(y2 > uxn_screen.y2) uxn_screen.y2 = y2; if(y2 > uxn_screen.y2) uxn_screen.y2 = y2;
} }
void
screen_fill(Uint8 *layer, int color)
{
int i, length = uxn_screen.width * uxn_screen.height;
for(i = 0; i < length; i++)
layer[i] = color;
}
void
screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color)
{
int row, x, y, w = uxn_screen.width, h = uxn_screen.height;
for(y = y1; y < y2 && y < h; y++)
for(x = x1, row = y * w; x < x2 && x < w; x++)
layer[x + row] = color;
}
/* clang-format off */ /* clang-format off */
static Uint8 icons[] = { static Uint8 icons[] = {
@ -165,6 +146,23 @@ screen_debugger(Uxn *u)
draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]); draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]);
} }
void
screen_fill(Uint8 *layer, int color)
{
int i, length = uxn_screen.width * uxn_screen.height;
for(i = 0; i < length; i++)
layer[i] = color;
}
void
screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color)
{
int row, x, y, w = uxn_screen.width, h = uxn_screen.height;
for(y = y1; y < y2 && y < h; y++)
for(x = x1, row = y * w; x < x2 && x < w; x++)
layer[x + row] = color;
}
void void
screen_palette(Uint8 *addr) screen_palette(Uint8 *addr)
{ {
@ -190,7 +188,6 @@ screen_resize(Uint16 width, Uint16 height, int scale)
return; return;
if(uxn_screen.width == width && uxn_screen.height == height && uxn_screen.scale == scale) if(uxn_screen.width == width && uxn_screen.height == height && uxn_screen.scale == scale)
return; return;
if(dim_change) { if(dim_change) {
bg = malloc(width * height), fg = malloc(width * height); bg = malloc(width * height), fg = malloc(width * height);
if(bg && fg) if(bg && fg)
@ -206,7 +203,6 @@ screen_resize(Uint16 width, Uint16 height, int scale)
if(!pixels) if(!pixels)
return; return;
} }
uxn_screen.bg = bg, uxn_screen.fg = fg; uxn_screen.bg = bg, uxn_screen.fg = fg;
uxn_screen.pixels = pixels; uxn_screen.pixels = pixels;
uxn_screen.width = width, uxn_screen.height = height, uxn_screen.scale = scale; uxn_screen.width = width, uxn_screen.height = height, uxn_screen.scale = scale;
@ -326,14 +322,14 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
for(i = 0; i <= rML; i++, rA += addr_incr) for(i = 0; i <= rML; i++, rA += addr_incr)
screen_1bpp(layer, &ram[rA], rX + dyx * i, rY + dxy * i, color, fx, fy); screen_1bpp(layer, &ram[rA], rX + dyx * i, rY + dxy * i, color, fx, fy);
if(fx == -1) if(fx == -1)
x1 = rX + dyx * rML, x2 = rX + 8; x1 = rX + dyx * rML, x2 = rX;
else else
x1 = rX, x2 = rX + dyx * rML + 8; x1 = rX, x2 = rX + dyx * rML;
if(fy == -1) if(fy == -1)
y1 = rY + dxy * rML, y2 = rY + 8; y1 = rY + dxy * rML, y2 = rY;
else else
y1 = rY, y2 = rY + dxy * rML + 8; y1 = rY, y2 = rY + dxy * rML;
screen_change(x1, y1, x2, y2); screen_change(x1, y1, x2 + 8, y2 + 8);
if(rMX) rX += rDX * fx; if(rMX) rX += rDX * fx;
if(rMY) rY += rDY * fy; if(rMY) rY += rDY * fy;
return; return;

View File

@ -22,12 +22,11 @@ typedef struct UxnScreen {
extern UxnScreen uxn_screen; extern UxnScreen uxn_screen;
extern int emu_resize(int width, int height); extern int emu_resize(int width, int height);
int screen_changed(void); int screen_changed(void);
void normalize_rect(void); void screen_change(int x1, int y1, int x2, int y2);
void screen_fill(Uint8 *layer, int color); void screen_fill(Uint8 *layer, int color);
void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color); void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color);
void screen_palette(Uint8 *addr); void screen_palette(Uint8 *addr);
void screen_resize(Uint16 width, Uint16 height, int scale); void screen_resize(Uint16 width, Uint16 height, int scale);
void screen_change(int x1, int y1, int x2, int y2);
void screen_redraw(Uxn *u); void screen_redraw(Uxn *u);
Uint8 screen_dei(Uxn *u, Uint8 addr); Uint8 screen_dei(Uxn *u, Uint8 addr);