uxn/examples/blank.usm

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( blank )
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&Console { pad 8 stdio 1 }
&Screen { width 2 height 2 pad 4 y 2 x 2 color 1 }
&Sprite { pad 8 y 2 x 2 addr 2 color 1 }
&Controller { buttons 1 }
&Mouse { x 2 y 2 state 1 chord 1 }
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|0100 @RESET BRK
|c000 @FRAME BRK
|d000 @ERROR BRK
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|FF00 ;dev/console Console
|FF10 ;dev/screen Screen
|FF20 ;dev/sprite Sprite
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|FF30 ;dev/ctrl Controller
|FF50 ;dev/mouse Mouse
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|FFF0 [ f2ac 35bb 2b53 ] ( palette )
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|FFFA .RESET .FRAME .ERROR