uxn/projects/examples/blank.usm

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( blank )
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;label2d { x 2 y 2 color 1 addr 2 }
;picture2d { x 2 y 2 width 2 height 2 color 1 addr 2 }
;rect2d { x1 2 y1 2 x2 2 y2 2 }
;point2d { x 2 y 2 }
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|0100 @RESET BRK
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|c000 @FRAME BRK
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|d000 @ERROR BRK
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|FF00 ;Console { pad 8 char 1 byte 1 short 2 }
|FF10 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|FF20 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|FF30 ;Controller { buttons 1 }
|FF40 ;Keys { key 1 }
|FF50 ;Mouse { x 2 y 2 state 1 chord 1 }
|FF60 ;File { pad 8 name 2 length 2 load 2 save 2 }
|FFF0 .RESET .FRAME .ERROR ( vectors )
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|FFF8 [ 13fd 1ef3 1bf2 ] ( palette )