~d6
310ba97ef6
Improve screen vector timing somewhat.
...
This patch tries to improve the accuracy of our
screen refresh timing. Notably, it tries to ensure
we don't introduce extra delay in our timing based
on how long the screen vector takes to evaluate.
We also try to ensure we only call SDL_Delay when
we have at least 1ms to wait.
2023-05-09 13:12:23 -07:00
Devine Lu Linvega
09d9990a62
(screen) Fixes warnings
2023-05-04 20:45:52 -07:00
Devine Lu Linvega
77edd1dbbf
(screen) Renamed pixels attr to layer
2023-05-04 20:32:44 -07:00
Devine Lu Linvega
d80885ee22
(screen) Housekeeping
2023-05-04 20:17:38 -07:00
Devine Lu Linvega
98bd2a7849
(screen) Use uxn_screen global
2023-05-04 17:43:44 -07:00
Devine Lu Linvega
1fdb91ecb8
(amiga.tal) Tiny refactoring
2023-05-04 17:15:27 -07:00
Devine Lu Linvega
204805b586
(amiga.tal) Do not flip rotation direction on floor collision
2023-05-04 16:25:41 -07:00
Nojus Raskevicius
64f2692734
Remove fps limit on bounce for amiga.tal
2023-05-04 15:58:34 -07:00
~d6
11a893d10d
Reverse ball rotation after bouncing.
2023-05-04 15:57:00 -07:00
Devine Lu Linvega
9416a0e813
Removed layer struct
2023-05-04 11:33:31 -07:00
Devine Lu Linvega
8f98281d89
(screen) Only repaint changed pixels
2023-05-04 11:15:16 -07:00
Sigrid Solveig Haflínudóttir
a740105b76
enable "install" target on Plan 9, install as games/uxn*
2023-05-02 23:01:29 +00:00
Sigrid Solveig Haflínudóttir
c7f3014fe9
zoom: ignore if 0, ie if the screen is somehow TOO small to do any scaling
2023-05-02 22:53:07 +00:00
Devine Lu Linvega
83ba7e05ea
Added mock behavior for the friend port
2023-05-02 10:31:33 -07:00
Matus Laslofi
d2e054346f
Declare snprintf to fix builds on macOS
...
For some reason on macOS, the functions `snprintf` and `vsnprintf` are
not in the X/Open 5 (ANSI C89) standard but rather in the X/Open
6 (ISO C99). A simplest solution seems to be to declaring the missing
functions before using them, which is what I did here. Another option
is to use the C99 standard with `#define _XOPEN_SOURCE 600`, which
seems to be an overkill for such a niche issue.
Quoting from the STANDARDS section in `man 3 snprintf` on macOS:
> ...the snprintf() and vsnprintf() functions conform to ISO/IEC
> 9899:1999 (“ISO C99”)...
2023-05-01 09:27:49 -07:00
Devine Lu Linvega
ce0cc5a352
Do not center on resize
2023-04-26 12:04:44 -07:00
Devine Lu Linvega
0da70d6bd1
Allow tiny sizes for the screen
2023-04-26 12:01:45 -07:00
Devine Lu Linvega
ebf31ecb03
(uxnemu) Removed debug line
2023-04-22 14:57:26 -07:00
Devine Lu Linvega
40d6c889bc
Set Console/type after memory is initialized
2023-04-22 14:56:12 -07:00
Devine Lu Linvega
3038d5c40b
(console) Use 0x00 for no-queue
2023-04-17 11:27:54 -07:00
Devine Lu Linvega
d8bee29626
(console) Use 0x1 for no-args
2023-04-17 11:19:37 -07:00
Devine Lu Linvega
98282cb1a6
Moved error printing to system.c
2023-04-17 11:03:11 -07:00
Devine Lu Linvega
b76b7b6e9b
(console.tal) Test argument queue
2023-04-17 10:55:45 -07:00
Devine Lu Linvega
9a882a64c7
(uxnemu) Write arguments end in console device
2023-04-17 10:41:03 -07:00
Devine Lu Linvega
1bf0ffc5e5
(uxnemu) Display usage when no roms and no params
2023-04-17 10:29:39 -07:00
Devine Lu Linvega
453f491918
(uxnemu) Display new zoom values in usage
2023-04-17 09:59:00 -07:00
Devine Lu Linvega
72e23f0260
(uxnemu) Simplified boot sequence
2023-04-17 09:48:27 -07:00
Devine Lu Linvega
d1dc143912
(uxnemu) Only set zoom scale once on boot
2023-04-17 09:36:55 -07:00
Devine Lu Linvega
6021b2b63d
(console.tal) Fixed underflow error on quit
2023-04-16 22:07:47 -07:00
Devine Lu Linvega
a9527fbd95
(console.tal) Added input type port to example
2023-04-16 22:03:44 -07:00
Devine Lu Linvega
fbba9b304d
(console) Implemented 0x17 port with stream type based on design by zzo38
2023-04-16 21:13:50 -07:00
Devine Lu Linvega
5e927cdfde
(datetime.tal) Added day of the year
2023-04-16 14:51:00 -07:00
Devine Lu Linvega
04c6472819
(datetime.tal) Created a test file for the datetime device
2023-04-16 14:39:20 -07:00
Devine Lu Linvega
c70ba4238a
(system.tal) Made example dynamic
2023-04-15 20:06:34 -07:00
Devine Lu Linvega
07f9785fab
(quine.tal) Added quine example
2023-04-15 12:44:36 -07:00
Devine Lu Linvega
32fa0f95c3
(uxn.c) Catch div-by-zero errors
2023-04-15 09:52:08 -07:00
Devine Lu Linvega
14b704fd01
(system.tal) Added error handler example
2023-04-15 09:49:58 -07:00
Devine Lu Linvega
25cc4a1329
(screen.tal) Improved screen testing rom
2023-04-14 19:51:05 -07:00
Devine Lu Linvega
c7203de2ea
(uxn.c) Less indirections in uxn core
2023-04-14 10:30:08 -07:00
Devine Lu Linvega
99874908e4
(screen.c) Skip blit when color is 0
2023-04-14 10:19:57 -07:00
Devine Lu Linvega
0f75b123a4
(screen) sprite address wrapping
2023-04-14 10:05:15 -07:00
Devine Lu Linvega
04554dd1d3
(screen.c) Reduced number of variables indirections
2023-04-14 09:51:50 -07:00
Devine Lu Linvega
b6e6839d25
(screen.c) Removed pixel function
2023-04-13 21:57:17 -07:00
Devine Lu Linvega
d0db4f9223
(screen.c) Improved readability of the code
2023-04-13 21:33:16 -07:00
Devine Lu Linvega
891204610a
Fixed issue with screen/fill layer
2023-04-13 09:58:09 -07:00
Devine Lu Linvega
2acc7edb6f
Added comment for blending LUT
2023-04-13 09:53:05 -07:00
Devine Lu Linvega
d043ce633d
(screen.c) Faster drawing of pixel
2023-04-13 09:42:59 -07:00
Devine Lu Linvega
a44dbd9696
(screen.c) Merge all checks
2023-04-12 20:00:17 -07:00
Devine Lu Linvega
8aae16a9d0
(screen) Removed clamp function
2023-04-12 19:20:11 -07:00
Devine Lu Linvega
540847694e
Removed screen_wipe
2023-04-12 14:35:48 -07:00