In recursive mode we don't know how many files to process at the
beginning. So just like when using --files or --files0, the number of
total files will not be shown.
This directory parsing method prioritizes lower memory usage and file
descriptor utilization at the cost of more complicated code and a higher
number of small allocations. This method makes no recursive calls and
instead keeps a queue of directories to parse.Only one directory file
descriptor is ever needed at one time.
The directory_iterator abstracts the implementation of the directory
parsing to allow for an easy interface for both POSIX and MSVC.
Currently the MSVC builds suffers from MAX_PATH being limited to 260 by
default. This restricts the usefulness of recursive mode on Windows. A
user can edit a registry config in Windows 10, Version 1607 and later to
remove this low path limit. Alternatively, we can prefix the absolute
path with "\\?\" to also remove the restriction. Note, this restriction
also applies to the compatibility functions so MSVC builds cannot read
or write to files with paths longer than 260 characters.
If we are not compiling with dirent.h or MSVC, then we cannot use
recursive mode. Unfortunatly, there is not a great portable way to parse
directory contents.
There are _find_next() functions available for DOS like platforms, but
Windows version of these functions is different. Since we do not have a
good way to test these functions, support will not be added at this
time.
Previously, a function pointer was used to determine if coder_run() or
list_run() should be called in the main entry processing loop. This was
replaced by an extra function call to process_entry().
coder_run() and list_run() were changed to accept a file_pair * argument
instead of a filename. The common repeated code was moved to
process_entry() instead.
The checks enforce that list mode will only run on .xz files. The
opt_format is only set during argument parsing and will not change
after. So we only need to check this once instead of every call to
list_file(). Additionally, this will cause the error to be detected
slightly earlier.
Native Windows C API functions do not use errno, but instead have to
call GetLastError(). There is not an easy way to convert this error
code into a helpful message, so this creates a wrapper around the
slightly complicated FormatMessage() function.
The new message_windows_error() function calls message_error() under the
hood, so it will set the exit status to 1.
The PROJECT_LOGO field is now used to include the XZ logo. The footer
of each page now lists the copyright information instead of the default
footer. The license is also copied to statisfy the copyright and so the
link in the documentation can be local.
This hopefully does more good than bad:
+ It's faster by default.
+ Only the threaded compressor creates files that
can be decompressed in threaded mode.
- Compression ratio is worse, usually not too much though.
When it matters, -T1 must be used.
- Memory usage increases.
- Scripts that assume single-threaded mode but don't use -T1 will
possibly use too much resources, for example, if they run
multiple xz processes in parallel to compress multiple files.
- Output from single-threaded and multi-threaded compressors
differ but such changes could happen for other reasons too
(they just haven't happened since 5.0.0).
Not all RISC-V processors support fast unaligned access so
it's better to read only one byte in the main loop. This can
be faster even on x86-64 when compared to reading 32 bits at
a time as half the time the address is only 16-bit aligned.
The downside is larger code size on archs that do support
fast unaligned access.
Version 5.6.0 will be shown, even though upcoming alphas and betas
will be able to support this filter. 5.6.0 looks nicer in the output and
people shouldn't be encouraged to use an unstable version in production
in any way.
These test files achieve 100% code coverage in
src/liblzma/simple/riscv.c. They contain all of the instructions that
should be filtered and a few cases that should not.
The new Filter ID is 0x0B.
Thanks to Chien Wong <m@xv97.com> for the initial version of the Filter,
the xz CLI updates, and the Autotools build system modifications.
Thanks to Igor Pavlov for his many contributions to the design of
the filter.
Now crc_simd_body() in crc_x86_clmul.h is only called once
in a translation unit, we no longer need to be so cautious
about ensuring the always-inline behavior.
CRC_CLMUL was split to CRC_ARCH_OPTIMIZED and CRC_X86_CLMUL.
CRC_ARCH_OPTIMIZED is defined when an arch-optimized version is used.
Currently the x86 CLMUL implementations are the only arch-optimized
versions, and these also use the CRC_x86_CLMUL macro to tell when
crc_x86_clmul.h needs to be included.
is_clmul_supported() was renamed to is_arch_extension_supported().
crc32_clmul() and crc64_clmul() were renamed to
crc32_arch_optimized() and crc64_arch_optimized().
This way the names make sense with arch-specific non-CLMUL
implementations as well.
A CLMUL-only build will have the crcxx_clmul() inlined into
lzma_crcxx(). Previously a jump to the extern lzma_crcxx_clmul()
was needed. Notes about shared liblzma on ELF platforms:
- On platforms that support ifunc and -fvisibility=hidden, this
was silly because CLMUL-only build would have that single extra
jump instruction of extra overhead.
- On platforms that support neither -fvisibility=hidden nor linker
version script (liblzma*.map), jumping to lzma_crcxx_clmul()
would go via PLT so a few more instructions of overhead (still
not a big issue but silly nevertheless).
There was a downside with static liblzma too: if an application only
needs lzma_crc64(), static linking would make the linker include the
CLMUL code for both CRC32 and CRC64 from crc_x86_clmul.o even though
the CRC32 code wouldn't be needed, thus increasing code size of the
executable (assuming that -ffunction-sections isn't used).
Also, now compilers are likely to inline crc_simd_body()
even if they don't support the always_inline attribute
(or MSVC's __forceinline). Quite possibly all compilers
that build the code do support such an attribute. But now
it likely isn't a problem even if the attribute wasn't supported.
Now all x86-specific stuff is in crc_x86_clmul.h. If other archs
The other archs can then have their own headers with their own
is_clmul_supported() and crcxx_clmul().
Another bonus is that the build system doesn't need to care if
crc_clmul.c is needed.
is_clmul_supported() stays as inline function as it's not needed
when doing a CLMUL-only build (avoids a warning about unused function).
It requires fast unaligned access to 64-bit integers
and a fast instruction to count leading zeros in
a 64-bit integer (__builtin_ctzll()). This perhaps
should be enabled on some other archs too.
Thanks to Chenxi Mao for the original patch:
https://github.com/tukaani-project/xz/pull/75 (the first commit)
According to the numbers there, this may improve encoding
speed by about 3-5 %.
This enables the 8-byte method on MSVC ARM64 too which
should work but wasn't tested.