Commit Graph

87 Commits

Author SHA1 Message Date
neauoire 867701b5dc Make screen debugger private 2023-08-16 13:22:41 -07:00
neauoire 7dac87dcba Standardized varvara boot 2023-08-16 13:10:42 -07:00
neauoire 6ebc44baeb Delay window generation to after eval 2023-08-16 13:01:50 -07:00
neauoire 1cc1bbc594 Moved game loop into emu_run 2023-08-16 12:50:46 -07:00
neauoire c1fd75a90b Fixed issue with screen changed region 2023-08-10 08:56:11 -07:00
neauoire 86c26de680 Use tnl core 2023-08-09 19:50:29 -07:00
neauoire 8e3676f007 Added version to uxnasm 2023-08-08 16:34:30 -07:00
neauoire 1355d7813e Version 1 2023-08-08 16:26:13 -07:00
neauoire 9fd8b1709e Added on-screen debugger 2023-08-08 10:51:12 -07:00
neauoire 9737391b9f Implemented total sprite flipping in bliting 2023-08-04 11:40:24 -07:00
neauoire 14263f3a02 Updated screen device 2023-08-01 20:39:16 -07:00
neauoire 5c2c060aa3 Brought the latest changes over 2023-08-01 20:32:42 -07:00
Devine Lu Linvega d8e78ffef0 Fixed usage 2023-06-08 09:52:11 -07:00
neauoire d5fed95ef3 Returned PADDING 2023-06-07 08:42:22 -07:00
neauoire 1892352885 More selective redraw 2023-06-05 08:55:21 -07:00
Devine Lu Linvega 7377477f23 Implemented scaling 2023-05-05 17:21:46 -07:00
Devine Lu Linvega cac4e5d093 (screen) Faster implementation 2023-05-04 20:43:06 -07:00
Devine Lu Linvega f181416095 Renamed zoom for scale 2023-05-04 20:37:06 -07:00
Devine Lu Linvega e191a164ea Added multithreading port 2023-04-30 22:03:35 -07:00
Devine Lu Linvega 55178e8347 Added ZOOM support 2023-04-30 11:32:11 -07:00
Devine Lu Linvega 29f057ba44 Brought changes for the console 2023-04-17 11:36:17 -07:00
Devine Lu Linvega ac4ec0928a Implemented Screen/pixel fill mode 2023-04-11 15:14:32 -07:00
Devine Lu Linvega bdd6c19576 Moved emu_error to device 2023-04-10 14:32:54 -07:00
Devine Lu Linvega ed588f9190 Standardized screen device to the SDL version 2023-04-10 14:13:41 -07:00
Devine Lu Linvega 9a4625ba16 Ported to new core 2023-04-10 11:32:16 -07:00
Devine Lu Linvega 7e1ac70dc2 (file) Ported to PEEK2 2023-04-10 10:50:16 -07:00
Devine Lu Linvega 1bda3b77f0 (screen) Ported screen to use PEEK2 2023-04-10 10:47:05 -07:00
Devine Lu Linvega 416f37c71a Removed GETVEC macro 2023-04-10 10:08:40 -07:00
Devine Lu Linvega 5917f409c5 Formatted 2023-03-18 11:12:48 -07:00
Deadly Headshot 5ef6a7a98a Added console input to uxn11 and added to buildscript the ability to build the release without installing using --release. Also added default flag variables to buildscript. 2023-03-18 11:11:46 -07:00
Devine Lu Linvega 9d889340ea Simplified system loading 2023-02-02 08:45:03 -08:00
Devine Lu Linvega 7603ddf9cc Added MMU operation 2023-01-28 16:47:41 -08:00
Devine Lu Linvega 66de46b352 (uxnasm)Added support for JMI, JCI and JSI 2023-01-02 14:15:54 -08:00
Devine Lu Linvega fdb52a7480 Added window padding 2022-06-15 09:10:13 -07:00
Devine Lu Linvega 0c6dec9fc8 Device ids error report should be in 16th 2022-06-14 10:52:18 -07:00
Devine Lu Linvega 5d837313e5 Added warning for incompatible emulator devices 2022-06-14 10:47:52 -07:00
Devine Lu Linvega 707efa223a Removed unecessary struct 2022-06-13 12:07:49 -07:00
Devine Lu Linvega 507a4b838c uxn_boot() now expects dei/deo fn pointers 2022-06-13 11:59:42 -07:00
Devine Lu Linvega d118cc3813 Renamed viewport to display 2022-06-13 11:29:16 -07:00
Devine Lu Linvega 48ca266a46 Minor housekeeping 2022-06-13 11:21:15 -07:00
Devine Lu Linvega 406d2fb327 Improved hot reload 2022-06-13 11:08:33 -07:00
Devine Lu Linvega 2b55c0732d Print erroring rom 2022-06-13 10:46:18 -07:00
Devine Lu Linvega eaaed92aeb Reload initial rom when boot.rom is not found 2022-06-13 10:43:43 -07:00
Devine Lu Linvega 245ad452a2 Keep rom path in memory 2022-06-13 10:37:18 -07:00
Devine Lu Linvega 15dcde5ae9 Improved gameloop 2022-06-03 14:55:46 -07:00
Devine Lu Linvega 3f32b9f6f9 Stop on System/halt 2022-06-03 14:54:40 -07:00
james palmer a339014fdd Show rom name in window title. 2022-04-12 10:33:10 -07:00
james palmer 53f57d4878 Fix typo in Uxn11 usage message. It is no-longer uxncli. 2022-04-12 10:33:10 -07:00
james palmer c68645a08f Fix segmentation fault on first boot.
When emu_start() is first called, the Uxn struct is uninitialised stack data.
This meant the u->ram pointer would be an invalid address so the program would crash
with a segmentation fault when attempting to free it. By setting it to NULL, we avoid this
because calling free() on a NULL pointer is a no-op.
2022-04-12 10:33:10 -07:00
neauoire aed26e5bd0 Housekeeping 2022-04-07 09:33:52 -07:00