alex wennerberg
18dddbacd6
Add [-scale] to usage string
2021-11-04 12:48:49 -04:00
Devine Lu Linvega
3bfbbbc124
Moved debugger to ppu
2021-11-04 11:42:15 -04:00
neauoire
a635fea52f
Use rom name for window title
2021-10-28 09:27:39 -07:00
Sigrid Solveig Haflínudóttir
a3ee7ab982
emu: close audio device if used
2021-10-24 22:14:27 +02:00
Sigrid Solveig Haflínudóttir
2afded6e05
check SDL_UpdateTexture return code as well
2021-10-24 21:48:56 +02:00
Sigrid Solveig Haflínudóttir
297046ec14
check SDL_GetCurrentDisplayMode return code, keep zoom at 1 if it failed
2021-10-24 21:31:25 +02:00
Andrew Alderwick
e82acc875b
Feed extra command line arguments to Console/vector
...
Each argument is followed by a newline character.
2021-10-13 22:58:27 +01:00
Andrew Alderwick
b53d5c428b
Re-added setting border pixels to black
2021-10-09 00:03:34 +01:00
neauoire
08fb3e7f0a
Close uxnemu on System/halt
2021-10-02 12:06:50 -07:00
neauoire
0fe8b39447
Cleaned up PPU
2021-09-30 10:44:40 -07:00
neauoire
c494e42cf2
Drawing is pixel-perfect again
2021-09-29 20:54:27 -07:00
neauoire
bac54f1fd9
Progress on new bitpacking
2021-09-29 20:44:15 -07:00
neauoire
92e44e4314
Merge branch 'main' of git.sr.ht:~rabbits/uxn into ppu-slow
2021-09-29 18:05:08 -07:00
neauoire
7cff22fcc8
Returned zoom functionality
2021-09-29 18:03:56 -07:00
neauoire
ecc1d7c416
Experimenting with 2 layers
2021-09-29 17:58:58 -07:00
neauoire
f3b3823b0c
The PPU require-draw flag is renamed to reqdraw
2021-09-29 16:14:13 -07:00
neauoire
7f3a889771
Removed clamp from within set_zoom
2021-09-29 16:08:36 -07:00
neauoire
8d72c36123
Moved get_pixel to ppu.c
2021-09-29 16:01:54 -07:00
neauoire
30c1e4dc6c
Keep vectors in memory instead of constantly peek16()
2021-09-22 12:16:16 -07:00
neauoire
0cc717b251
Removed white flash on launch
2021-09-22 11:56:27 -07:00
neauoire
659dea48d8
Renamed update_palette to set_palette
2021-09-22 11:54:25 -07:00
neauoire
f2260abed0
Moved mouse-wheel event into domouse
2021-09-22 11:53:13 -07:00
neauoire
5905afc97d
Use set_zoom() but test for gWindow before resize
2021-09-22 11:35:00 -07:00
neauoire
718a74641e
Removed flickering on initial resize
2021-09-22 11:21:57 -07:00
neauoire
2822e598ed
Minor cleanup
2021-09-22 10:57:43 -07:00
neauoire
eeeeb90542
Wait for textures and size before default zoom
2021-09-22 10:42:17 -07:00
neauoire
45a7941d7d
Merge branch 'main' of git.sr.ht:~rabbits/uxn
2021-09-22 10:13:12 -07:00
neauoire
26e9d8bf88
Set size after devices are defined
2021-09-22 10:13:02 -07:00
Andrew Alderwick
dd7401bc4c
Redraw entire screen when asked to by reqdraw
2021-09-22 16:40:42 +01:00
neauoire
43f91cecd9
Fixed crashing bug with zoom flag
2021-09-21 15:56:42 -07:00
neauoire
6f10839acf
Created a set_zoom function
2021-09-21 15:41:59 -07:00
Hannah Crawford
8b83ae7e38
Added scale (-s) flag
2021-09-21 21:27:45 +01:00
Hannah Crawford
753c5836e6
Made window resize around center
2021-09-21 21:22:40 +01:00
Sigrid Solveig Haflínudóttir
3d49536d76
ppu: keep track of the vertical region where redraw is supposed to happen
2021-09-21 19:39:00 +02:00
Andrew Alderwick
a8df7ca410
Fixed palette array
2021-09-20 23:02:42 +01:00
Andrew Alderwick
c0e42f1322
Switched to faster unsigned ints for PPU memory
2021-09-20 22:51:09 +01:00
Andrew Alderwick
b6fe4302d1
Switched to linear PPU memory
2021-09-20 22:51:09 +01:00
Andrew Alderwick
f77fa80d35
Replaced duplicate parts of PPU init with resize functions
2021-09-19 23:34:03 +01:00
Andrew Alderwick
a2305f2d64
Added ability to fix PPU size
...
For testing compatibility with ports that cannot change the PPU size,
the FIXED_SIZE define can be set nonzero and Screen/width,height changes
will be ignored. They can still be read to find the correct width/height
that the PPU is currently using.
2021-09-19 23:21:30 +01:00
Andrew Alderwick
332fbed11e
Only set size when Screen/height is written
2021-09-19 22:56:33 +01:00
Andrew Alderwick
c8f47d8a08
Always return current PPU size when Screen/width,height is read
2021-09-19 22:53:45 +01:00
Andrew Alderwick
15239a1fd2
Rewritten screen_talk with switch
2021-09-19 22:51:35 +01:00
Sigrid Solveig Haflínudóttir
6337680774
ppu: change the API to signal when redraw is required
...
To lower CPU load in idle mode (no changes on screen)
make ppu_pixel return non-zero when a change has been
made.
25% → 4% (piano.rom) after this change on Linux amd64,
Thinkpad X220.
2021-09-19 23:30:53 +02:00
neauoire
a5201767d7
Clear on resize
2021-09-18 17:18:20 -07:00
neauoire
8a32555893
Clear before resizing
2021-09-18 17:10:29 -07:00
neauoire
28cfb143ca
Merge branch 'main' of git.sr.ht:~rabbits/uxn
2021-09-18 16:51:50 -07:00
neauoire
bca5562eec
The screen width/height ports can be written to
2021-09-18 16:51:20 -07:00
Andrew Alderwick
b4fa6f52a8
Replaced malloc and manual initialization with calloc
2021-09-18 22:34:13 +01:00
Andrew Alderwick
e9765337f7
Initialized border color to black
2021-09-18 00:00:28 +01:00
Sigrid Solveig Haflínudóttir
8d98d6d6ef
emu: don't call SDL_UpdateTexture with NULL pixels
2021-09-17 17:22:12 +02:00