~d6
05cf2c6ef3
clean up
2023-12-13 12:20:05 -05:00
~d6
214d504311
wip mpg123 demo
2023-12-12 22:31:21 -05:00
~d6
a22cbb8aa3
fix resizing imprecision
2023-12-12 22:31:05 -05:00
~d6
ee12c520d9
fix selection bug
2023-12-09 23:45:12 -05:00
~d6
c92249da5b
add -2x and -3x to uxn11
2023-12-09 23:44:03 -05:00
~d6
768b99d1db
add femto
2023-12-07 17:39:18 -05:00
~d6
99337665f6
term.tal works
2023-12-07 00:00:15 -05:00
~d6
a0a0eecfc4
term wip
2023-12-06 22:41:10 -05:00
~d6
a14bb5b81a
add bit patterns to console.txt
2023-12-06 18:25:16 -05:00
~d6
3a37e560dc
improve docs
2023-12-03 22:16:17 -05:00
~d6
d801187d46
fix formatting
2023-12-03 22:14:41 -05:00
~d6
8cd1974d14
remove host-get and proc-get
2023-12-03 22:13:43 -05:00
~d6
da202786ec
ispell is working
2023-12-03 22:07:14 -05:00
~d6
931f3652e8
debugging, but closer to working
2023-12-03 16:59:39 -05:00
~d6
8360ee899b
more complete make example
2023-12-01 20:29:21 -05:00
~d6
d11768a256
wip: make and xclock tests work
2023-12-01 12:19:26 -05:00
~d6
f2dd113134
updated spec
2023-11-17 22:39:16 -05:00
~d6
02084e8b5b
console doc updates
2023-11-16 10:00:31 -05:00
~d6
ece51a4ced
rename ports
2023-11-16 00:21:08 -05:00
~d6
496b55b45b
updated spec
2023-11-16 00:12:34 -05:00
~d6
813cc5910c
wip wip
2023-11-15 20:55:18 -05:00
~d6
56a17bd878
Toggle scaling from 1-3x using the F1 key.
...
We reallocate a larger pixel buffer as well as a larger ximage, and
then redraw. If the dimensions have not changed we will preserve the
existing fg/bg data (since for pure rescaling those do not change
and don't need to be reinitialized).
2023-11-13 21:34:50 -08:00
neauoire
317c754c67
(Screen) Removed unused variable
2023-11-12 17:05:21 -08:00
neauoire
ff63e12f2a
(Screen) Pass addr to sprite
2023-11-12 17:00:21 -08:00
neauoire
ee7a69c8b4
(Screen) Cached row only written when visible
2023-11-12 16:53:55 -08:00
neauoire
0536b821dc
(Screen) Cache row during sprite drawing
2023-11-12 16:45:55 -08:00
neauoire
a4ff15e668
Reduce redraws
2023-11-12 16:40:09 -08:00
neauoire
a9bf23118c
Housekeeping
2023-11-12 16:36:36 -08:00
neauoire
1706cdba04
Housekeeping
2023-11-12 15:59:15 -08:00
neauoire
8fb1c78180
Fixed issue drawing sprites
2023-11-12 12:34:02 -08:00
neauoire
9e5dbc043d
Faster 1bpp drawing
2023-11-12 11:58:08 -08:00
neauoire
0123b4030e
Faster 2bpp function
2023-11-12 11:49:21 -08:00
neauoire
224202e562
(Screen) Removed v value
2023-11-12 11:36:34 -08:00
neauoire
98c7036252
Taken some flags out of 2bpp tight lop
2023-11-12 11:21:47 -08:00
neauoire
7827570aec
Display mirrored sprites in boundary example
2023-11-12 10:45:42 -08:00
neauoire
67faef3e56
Added test for 1bpp
2023-11-12 10:30:25 -08:00
neauoire
843bbb5195
Split 1bpp/2bpp drawing
2023-11-12 10:20:03 -08:00
neauoire
805c9258d8
(screen.bounds) Center sprite
2023-11-12 09:49:20 -08:00
neauoire
6b0dc5114c
Made a boundary testing file
2023-11-12 09:19:30 -08:00
neauoire
f98b69827f
(Screen) Only check for screen boundary in blit, once
2023-11-11 21:47:54 -08:00
neauoire
e52db28299
(Screen) Fill function
2023-11-11 20:59:08 -08:00
neauoire
eaa05f8d73
Removed SCALE artifacts
2023-11-11 19:59:12 -08:00
neauoire
520373d598
Housekeeping
2023-11-11 19:44:15 -08:00
neauoire
7a9bc710e6
Housekeeping
2023-11-11 09:50:19 -08:00
neauoire
d98e8d43a8
(console) Added tools to spawn unix process
2023-11-11 09:17:24 -08:00
neauoire
d69d1508d0
Starting console process setup
2023-11-10 09:32:34 -08:00
neauoire
59edc06ae0
(screen) redraw on resize
2023-11-09 14:46:38 -08:00
neauoire
d53473175c
(uxn.c) tighter switch
2023-11-09 14:25:12 -08:00
neauoire
91257363c2
(uxn.c) Simple branching value
2023-11-01 16:30:42 -07:00
neauoire
21dfea7890
(uxn.c) Cleanup
2023-11-01 12:00:34 -07:00