Commit Graph

305 Commits

Author SHA1 Message Date
Weeble f5c816d215 (screen.c) Fix sprite draw at screen edge
Problem - Sprites can be drawn at X/Y coordinates >= 0xfff9 to appear
partially over the left/upper screen boundary. But the dirty-rectangle
calculation doesn't account for this, so these updates will only appear
on the screen if something *else* dirties this area of the screen. This
can be observed in /projects/examples/devices/screen.tal where these
edges of the screen show stale content.

Solution - Detect wrapping and expand the dirty rectangle appropriately.
Change screen_change to take Uint16 to make sure values are truncated to
the intended range. Ignore changes that are fully off the screen.
2023-06-29 07:41:42 -07:00
Sevan Janiyan 305b8469b0 Use the correct definition to obtain snprintf(3)
At some point snprintf(3) prototype became guarded off in stdio.h.
Defining _C99_SOURCE makes it visible.
On legacy Darwin, such a guard was not present so the definition
has no impact on the build, but on "modern" macos it has the desired
effect.
Build tested on OS X 10.4 and macos 10.15.
2023-05-15 08:32:48 -07:00
Devine Lu Linvega 09d9990a62 (screen) Fixes warnings 2023-05-04 20:45:52 -07:00
Devine Lu Linvega 77edd1dbbf (screen) Renamed pixels attr to layer 2023-05-04 20:32:44 -07:00
Devine Lu Linvega d80885ee22 (screen) Housekeeping 2023-05-04 20:17:38 -07:00
Devine Lu Linvega 98bd2a7849 (screen) Use uxn_screen global 2023-05-04 17:43:44 -07:00
Devine Lu Linvega 9416a0e813 Removed layer struct 2023-05-04 11:33:31 -07:00
Devine Lu Linvega 8f98281d89 (screen) Only repaint changed pixels 2023-05-04 11:15:16 -07:00
Devine Lu Linvega 83ba7e05ea Added mock behavior for the friend port 2023-05-02 10:31:33 -07:00
Matus Laslofi d2e054346f Declare snprintf to fix builds on macOS
For some reason on macOS, the functions `snprintf` and `vsnprintf` are
not in the X/Open 5 (ANSI C89) standard but rather in the X/Open
6 (ISO C99). A simplest solution seems to be to declaring the missing
functions before using them, which is what I did here. Another option
is to use the C99 standard with `#define _XOPEN_SOURCE 600`, which
seems to be an overkill for such a niche issue.

Quoting from the STANDARDS section in `man 3 snprintf` on macOS:

> ...the snprintf() and vsnprintf() functions conform to ISO/IEC
> 9899:1999 (“ISO C99”)...
2023-05-01 09:27:49 -07:00
Devine Lu Linvega 0da70d6bd1 Allow tiny sizes for the screen 2023-04-26 12:01:45 -07:00
Devine Lu Linvega 3038d5c40b (console) Use 0x00 for no-queue 2023-04-17 11:27:54 -07:00
Devine Lu Linvega 98282cb1a6 Moved error printing to system.c 2023-04-17 11:03:11 -07:00
Devine Lu Linvega 9a882a64c7 (uxnemu) Write arguments end in console device 2023-04-17 10:41:03 -07:00
Devine Lu Linvega fbba9b304d (console) Implemented 0x17 port with stream type based on design by zzo38 2023-04-16 21:13:50 -07:00
Devine Lu Linvega 25cc4a1329 (screen.tal) Improved screen testing rom 2023-04-14 19:51:05 -07:00
Devine Lu Linvega 99874908e4 (screen.c) Skip blit when color is 0 2023-04-14 10:19:57 -07:00
Devine Lu Linvega 0f75b123a4 (screen) sprite address wrapping 2023-04-14 10:05:15 -07:00
Devine Lu Linvega 04554dd1d3 (screen.c) Reduced number of variables indirections 2023-04-14 09:51:50 -07:00
Devine Lu Linvega b6e6839d25 (screen.c) Removed pixel function 2023-04-13 21:57:17 -07:00
Devine Lu Linvega d0db4f9223 (screen.c) Improved readability of the code 2023-04-13 21:33:16 -07:00
Devine Lu Linvega 891204610a Fixed issue with screen/fill layer 2023-04-13 09:58:09 -07:00
Devine Lu Linvega 2acc7edb6f Added comment for blending LUT 2023-04-13 09:53:05 -07:00
Devine Lu Linvega d043ce633d (screen.c) Faster drawing of pixel 2023-04-13 09:42:59 -07:00
Devine Lu Linvega a44dbd9696 (screen.c) Merge all checks 2023-04-12 20:00:17 -07:00
Devine Lu Linvega 8aae16a9d0 (screen) Removed clamp function 2023-04-12 19:20:11 -07:00
Devine Lu Linvega 540847694e Removed screen_wipe 2023-04-12 14:35:48 -07:00
Devine Lu Linvega be138f5952 Removed FIXED_SIZE flag 2023-04-12 12:22:17 -07:00
Devine Lu Linvega 11e9b635c8 Removed mono mode to screen 2023-04-12 11:58:32 -07:00
Devine Lu Linvega 344c5c9904 Added flip-x/flip-y to pixel fill mode 2023-04-11 11:31:36 -07:00
Devine Lu Linvega 07e8306616 (screen) Created static fill function 2023-04-11 11:11:12 -07:00
Devine Lu Linvega 24dbc7d5f8 (screen) Rename screen_clear to screen_fill 2023-04-11 10:42:32 -07:00
Devine Lu Linvega 3973bc2ab8 Made the uxn stacks private again 2023-04-11 10:14:29 -07:00
Devine Lu Linvega eaf7d095ec (system.c) The debug port will always print the stacks, even if empty 2023-04-06 17:50:03 -07:00
Devine Lu Linvega 8b43d0d7ae Removed redundant pixel param from screen routines 2023-03-27 08:38:54 -07:00
Sigrid Solveig Haflínudóttir 37afbc25fb file: sprintf → snprintf 2023-03-20 16:58:45 +01:00
Devine Lu Linvega e386c3aeaa Fixed issue with Windows builds 2023-03-19 14:12:14 -07:00
Deadly Headshot 05fd9771ca A more elegant solution to the Windows bugs in filepaths and MinGW compilation 2023-03-19 14:11:42 -07:00
Devine Lu Linvega 4e77d3d5ae Renamed PEEK16/POKE16 to PEEK2/POKE2 2023-03-12 15:25:52 -07:00
Sigrid Solveig Haflínudóttir 8420c81d52 system.h: no need to redefine the same macro 2023-03-12 02:39:20 +01:00
Devine Lu Linvega aeceaf75bf Removed file dei event 2023-03-03 21:04:26 -08:00
Devine Lu Linvega 96a19b4887 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2023-03-01 11:31:10 -08:00
Devine Lu Linvega dae025af20 Date and Screen devices DEI do no need device ptr 2023-03-01 11:28:14 -08:00
Andrew Alderwick d12b948e82 Remove unitialised memory. 2023-03-01 19:23:13 +00:00
Devine Lu Linvega abd7ab403e Removed POKDEV 2023-03-01 10:53:44 -08:00
Devine Lu Linvega 486a60b1bd Removed PEKDEV macro 2023-03-01 10:49:25 -08:00
Devine Lu Linvega 53f3c18dcf Removed GETVEC macro 2023-03-01 10:42:03 -08:00
Devine Lu Linvega 87de244d37 Replaced some macros 2023-03-01 10:35:42 -08:00
Devine Lu Linvega 18de47cc1c Fixed issue with out-of-screen painting 2023-02-28 21:54:52 -08:00
Devine Lu Linvega bd01e71c35 Sprite wipe helper 2023-02-28 20:54:32 -08:00
Devine Lu Linvega 5709511c7e (screen.c) Do not shift a zero in 1bpp 2023-02-28 19:34:13 -08:00
Devine Lu Linvega 3818720eb2 Removed opacity lut 2023-02-28 17:00:21 -08:00
Andrew Alderwick f07775a9a2 (file device) Fix buffer overflow. 2023-02-17 21:39:14 +00:00
Devine Lu Linvega 60080d8fe8 (file device)Add / suffix to folder names 2023-02-17 10:08:00 -08:00
Devine Lu Linvega 9f4e85b1b3 Named arguments in system_cmd 2023-02-02 10:40:47 -08:00
Devine Lu Linvega 36a70ed605 Protect system_cmd from reading out of bounds 2023-02-02 10:20:19 -08:00
Devine Lu Linvega 33d6ef8cd2 Reversed arguments in system loader 2023-02-02 09:35:05 -08:00
Devine Lu Linvega 0dcc3b4c2e Simplified system_cmd 2023-01-31 09:49:32 -08:00
Devine Lu Linvega e20b572c20 Moved all system memory functions into system.c 2023-01-31 09:38:06 -08:00
Andrew Alderwick 5538e539d2 Minor optimisation. 2023-01-31 17:11:54 +00:00
Andrew Alderwick 9d9d094e6a Bare minimum changes to get Windows builds running again. 2023-01-31 17:05:01 +00:00
Devine Lu Linvega 0aa4aeff41 Load rom in chunks of 64kb 2023-01-28 18:38:37 -08:00
Devine Lu Linvega 390ae8138a Extend loaded rom size 2023-01-28 15:05:24 -08:00
Devine Lu Linvega fd84ff44d7 Initial draft for MMU 2023-01-28 14:45:31 -08:00
Devine Lu Linvega fad574816d Removed errcode from stacks 2023-01-12 20:35:42 -08:00
Andrew Alderwick 5cacb3f241 Fix macOS build. 2023-01-02 15:23:28 +00:00
Andrew Alderwick d94a84bc93 Port Audio to new devices scheme. 2023-01-02 15:01:55 +00:00
Andrew Alderwick c2b0667496 Update Copyright years. 2023-01-02 14:40:23 +00:00
Devine Lu Linvega 5ac6ff4313 All devices but audio ported to new devices scheme 2023-01-01 16:13:34 -08:00
Devine Lu Linvega bf4ee03d27 Ported screen to new device 2023-01-01 13:34:20 -08:00
Devine Lu Linvega 7afe1f39c7 Screen device is half ported to new device handlers 2023-01-01 13:19:40 -08:00
Devine Lu Linvega 68d706be25 Will connect devices to devold while I migrate to new router 2023-01-01 12:12:59 -08:00
Devine Lu Linvega 9aefeebf25 Removed Device struct from controller device 2023-01-01 11:37:34 -08:00
Devine Lu Linvega 062bbac37d Removed Device struct from mouse device 2023-01-01 11:31:14 -08:00
Devine Lu Linvega 24285d1d5d Fixed issue with monochromatic 2022-09-15 11:12:57 -07:00
Devine Lu Linvega ac6e4fed10 Toggle monochromatic mode 2022-09-15 09:11:20 -07:00
Andrew Alderwick a35ef6b242 Fix build warning on Windows. 2022-04-09 11:37:06 +01:00
Andrew Alderwick 47f65c7b82 (uxncli) Load ROM using the File device functions. 2022-03-28 18:51:29 +01:00
Andrew Alderwick 42dea5b914 Replace file_i_deo and file_i_dei. 2022-03-28 18:16:44 +01:00
neauoire c4f7483027 Arranged include order 2022-03-27 09:18:02 -07:00
Andrew Alderwick 0e7ebb69e6 (uxnemu) Interrupt infinite loops with an error. 2022-03-27 13:53:25 +01:00
Andrew Alderwick f2c644f680 Move DateTime to 0xc0, add second File to 0xb0. 2022-03-26 17:54:29 +00:00
Andrew Alderwick 7ce8cc1d24 Add file reading with .File/read DEI(2). 2022-03-17 19:09:34 +00:00
Andrew Alderwick 205cc89bcb Keep a local copy of File/name; don't try to read it beyond end of RAM. 2022-03-17 18:41:55 +00:00
Andrew Alderwick 27089a77e4 Prepare for more than one File device. 2022-03-17 18:35:49 +00:00
Andrew Alderwick bca73244f0 Minor fix to audio.c. 2022-03-17 18:29:44 +00:00
Andrew Alderwick a3b87e021f Rename file_deo variables. 2022-03-17 17:08:03 +00:00
Andrew Alderwick 5dcf0a2b35 Make the UxnAudio struct private to audio.c. 2022-03-17 16:59:36 +00:00
Andrew Alderwick 1d694c43ea Fix sprite address check. 2022-03-06 20:39:27 +00:00
Andrew Alderwick 314dd5a431 screen/auto: Replace draft looping with block width control. 2022-03-06 18:02:34 +00:00
Andrew Alderwick 1b04e0814b (draft) Add looping functionality to Screen/auto. 2022-03-06 13:42:59 +00:00
Andrew Alderwick 055fa9bcd0 Close some security holes. 2022-01-23 23:17:54 +00:00
Andrew Alderwick deace3b79a Remove old debugging support. 2022-01-23 19:35:18 +00:00
Andrew Alderwick fbd9c49f84 Fix resize when only width or height are set. 2022-01-20 01:34:44 +00:00
Andrew Alderwick d186b7a038 Perform resizing of SDL screen during redraw. 2022-01-20 01:24:22 +00:00
Andrew Alderwick cd0ca2eb17 Move clamp() to screen.c. 2022-01-20 01:24:20 +00:00
Andrew Alderwick 2c47425c41 Remove trailing space in stack printing 2022-01-14 07:59:42 +00:00
neauoire 4ea8cc2819 Removed extra specing around bytes in stack printing 2022-01-13 14:52:37 -08:00
neauoire b48db8278f (monospace.tal) Added a 8x8 label drawing example 2022-01-13 10:25:31 -08:00
neauoire f1cc022e9b Uxncli now uses the system_inspect 2022-01-13 08:34:32 -08:00