Commit Graph

397 Commits

Author SHA1 Message Date
Andrew Alderwick eb8c496feb Revert "Fix for hanging on quit", replacing it with improved code 2022-06-03 22:42:54 +01:00
Devine Lu Linvega 8176ab93c8 Extended timeout to 20 frames to give RPIs a chance 2022-05-31 12:29:55 -07:00
Devine Lu Linvega 56d08285b7 Fix for hanging on quit 2022-05-31 12:25:25 -07:00
Andrew Alderwick 4c59498f14 (Windows) Fix uxnemu freezing on exit. 2022-04-09 12:22:24 +01:00
Andrew Alderwick 219cfee472 (Windows) Fix output not flushing automatically. 2022-04-09 12:21:39 +01:00
Andrew Alderwick 72c7296a47 Revert "Switch to SDL Timer for redraw handler." 2022-04-09 12:19:27 +01:00
Andrew Alderwick 96f4510a03 Switch to SDL Timer for redraw handler. 2022-04-09 11:37:51 +01:00
Sigrid Solveig Haflínudóttir 2a892a23b1 uxnemu: fix a memory leak (ram) in start() and reduce types clutter 2022-03-29 19:24:15 +02:00
Andrew Alderwick 42dea5b914 Replace file_i_deo and file_i_dei. 2022-03-28 18:16:44 +01:00
Sigrid Solveig Haflínudóttir 0b75afc415 uxnemu: use read() in stdin thread and close(0) at shutdown for the thread to exit 2022-03-28 17:49:54 +02:00
Sigrid Solveig Haflínudóttir f06494477a uxnemu: fix the stuck threads on quit, SOMEWHAT
Create threads in detached mode and check if events failed to be
pushed. Stdin thread is still blocking on fread hence the "SOMEWHAT".
2022-03-28 17:24:35 +02:00
Andrew Alderwick 0e7ebb69e6 (uxnemu) Interrupt infinite loops with an error. 2022-03-27 13:53:25 +01:00
Andrew Alderwick b9ff19d857 (uxnemu) Update indentation with clang-format.
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, the previous commit
contains the code changes, while this one updates the indentation.
2022-03-27 13:18:37 +01:00
Andrew Alderwick a283264df2 (uxnemu) Use a separate thread for triggering redraws.
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, this commit contains the
code changes, while the next one updates the indentation.
2022-03-27 13:16:40 +01:00
Andrew Alderwick f2c644f680 Move DateTime to 0xc0, add second File to 0xb0. 2022-03-26 17:54:29 +00:00
Andrew Alderwick 27089a77e4 Prepare for more than one File device. 2022-03-17 18:35:49 +00:00
Andrew Alderwick 5dcf0a2b35 Make the UxnAudio struct private to audio.c. 2022-03-17 16:59:36 +00:00
Liam Cooke 33940d3b5b Fix blurry pixels on high-DPI displays
Creates the uxnemu window in high-DPI mode when supported. Now it looks
pixel perfect on a display with 2:1 pixel density.

Should have no effect on a 1:1 display, but I don't have access to one
to test this.
2022-02-04 08:52:31 -08:00
Andrew Alderwick 055fa9bcd0 Close some security holes. 2022-01-23 23:17:54 +00:00
Andrew Alderwick 6577d3c8a0 Remove jump-based infinite loop detection. 2022-01-23 11:17:07 +00:00
Andrew Alderwick d186b7a038 Perform resizing of SDL screen during redraw. 2022-01-20 01:24:22 +00:00
Andrew Alderwick cd0ca2eb17 Move clamp() to screen.c. 2022-01-20 01:24:20 +00:00
Andrew Alderwick cf84a5d661 Prevent invalid screen sizes. 2022-01-19 18:30:32 +00:00
neauoire fc659b9094 Removed devsystem 2022-01-13 10:55:02 -08:00
neauoire b48db8278f (monospace.tal) Added a 8x8 label drawing example 2022-01-13 10:25:31 -08:00
neauoire f1cc022e9b Uxncli now uses the system_inspect 2022-01-13 08:34:32 -08:00
neauoire 031f63a13c Print stack with DEO on 0x0f 2022-01-13 08:25:59 -08:00
neauoire ee4308196a Starting a debugging device 2022-01-12 21:22:33 -08:00
neauoire 6a6a2ec383 Removed external memory bank 2022-01-12 18:56:59 -08:00
neauoire 459855d825 Removed supervisor 2022-01-12 18:40:51 -08:00
Andrew Alderwick 41de322a75 Add support for interrupting Uxn during execution. 2022-01-12 11:33:49 +00:00
Andrew Alderwick b1ba95336c Remove unistd.h from uxnemu.c. 2022-01-11 23:50:41 +00:00
neauoire 06b694d406 Removed ram helper in uxn 2022-01-11 14:51:25 -08:00
neauoire 61c7f9f0c1 Removed device globals 2022-01-11 14:38:55 -08:00
neauoire cd30b48665 Rename memory banks 2022-01-11 14:16:27 -08:00
neauoire ede186b226 Minor cleanup 2022-01-11 11:07:25 -08:00
neauoire 38d2c7cbd7 (boot.rom) Renamed to launcher.rom 2022-01-10 20:35:34 -08:00
neauoire 5004ee1339 The file device cannot write on the supervisor 2022-01-08 10:03:21 -08:00
neauoire c866b0938a Use proper memory size 2022-01-07 16:51:43 -08:00
neauoire f5278f3a13 Removed device vector variable 2022-01-07 16:46:50 -08:00
neauoire 180984f8fb Removed device port masks 2022-01-07 11:48:09 -08:00
neauoire b328a4e87d Commented the fkey controls temporarily 2022-01-07 11:36:04 -08:00
neauoire 38334a633b Pass fn keys directly to the supervisor 2022-01-07 10:55:09 -08:00
neauoire 19a8e56cd6 Started device port masking 2022-01-07 10:02:28 -08:00
neauoire 41d0911d13 The supervisor program now uses its own vectors 2022-01-06 19:51:34 -08:00
neauoire 1a7af4d8d0 Supervisor is now watching the device page 2022-01-06 19:20:50 -08:00
neauoire 28b9265042 Let us make a device page in shadow memory 2022-01-06 18:49:54 -08:00
neauoire a82f7d79f8 Defined the location of stacks in shadow memory 2022-01-06 17:29:34 -08:00
neauoire 4c6821189e Merge branch 'main' of git.sr.ht:~rabbits/uxn 2022-01-06 14:32:35 -08:00
neauoire ed1f6e6263 Connected error reporting and the hypervisor 2022-01-06 14:32:28 -08:00
Sigrid Solveig Haflínudóttir d21bfb20e0 SDL_PIXELFORMAT_XRGB8888 → SDL_PIXELFORMAT_RGB888 (for older SDL2 versions) 2022-01-06 18:24:35 +01:00
neauoire 3cc2ba98f0 First hypervisor 2022-01-05 20:44:33 -08:00
neauoire b9a37077c3 Started work on the hypervisor 2022-01-05 19:48:51 -08:00
Sigrid Solveig Haflínudóttir 4cd52209ac make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it 2022-01-05 22:45:49 +01:00
Andrew Alderwick f48a09c482 Stop LeakSanitizer complaining about Uxn's RAM. 2022-01-05 18:18:13 +00:00
Andrew Alderwick 646d79fff5 Factor out common parts of system_dei/deo. 2022-01-05 13:29:18 +00:00
Andrew Alderwick c37831749f Split uxn_halt into beginnings of System device file. 2022-01-05 13:03:17 +00:00
Andrew Alderwick 2a825de2fd Switch void context increments from pre to post 2022-01-04 02:05:32 +00:00
Andrew Alderwick 7e3353ea72 Rename u->ram.dat to u->ram, u->ram.ptr to pc. 2022-01-04 01:40:48 +00:00
Andrew Alderwick 205f63cc43 Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic 2022-01-04 01:12:17 +00:00
neauoire 4789d8ccef Removed peek16 2022-01-03 13:29:47 -08:00
neauoire 0ee477615b Removed poke16 2022-01-03 13:23:57 -08:00
neauoire cca1253376 Use calloc for memory array 2022-01-01 15:20:48 -08:00
Sigrid Solveig Haflínudóttir 22c6e07fca emu: make sure to handle key down event if the same key is up at the same frame 2021-12-29 23:32:18 +01:00
Sigrid Solveig Haflínudóttir 2b1e7fe20f emu: use SDL_BUTTON macro to get bitmask from a mouse button event 2021-12-29 18:47:54 +01:00
Sigrid Solveig Haflínudóttir 148dae4ebd fix a few "set and not used" warnings 2021-12-29 18:33:23 +01:00
neauoire 385fa44f9d Prefixed globals with uxn_ 2021-12-29 09:11:03 -08:00
neauoire 51b55f3d99 Do not check for erroring video twice 2021-12-28 17:38:55 -08:00
neauoire a747e4b20a Fixed issue with screen resize 2021-12-28 17:22:40 -08:00
neauoire c3506869b5 Renamed Apu to Audio 2021-12-28 13:47:35 -08:00
neauoire 7b33cf3d95 Renamed PPU to Screen 2021-12-28 13:37:26 -08:00
neauoire 2a9fc00441 Renamed mouse mod to mouse scroll 2021-12-28 11:21:56 -08:00
neauoire a1dc75a2bc Implemented scroll x/y 2021-12-28 10:45:34 -08:00
neauoire 8488ce64a4 Moved the emulator controls together 2021-12-27 13:59:22 -08:00
neauoire 004fa800ef Fixed issue with function keys 2021-12-27 13:50:39 -08:00
neauoire 3c47876d5e Start button is now HOME 2021-12-27 13:42:36 -08:00
neauoire 51b9c699b8 Mini fix to controller button order 2021-12-27 13:37:37 -08:00
neauoire 87507f7f03 Added joystick support 2021-12-27 11:44:57 -08:00
neauoire 9f743399b1 Added gamepad support 2021-12-27 10:04:24 -08:00
neauoire 4a223f91b5 The screen is now a member of Ppu 2021-12-27 09:57:48 -08:00
neauoire fe75479fae Moved controller device to devices/controller.c 2021-12-27 09:24:43 -08:00
Sigrid Solveig Haflínudóttir a12781f23a get_button: do not pass the whole event struct on the stack 2021-12-27 15:24:22 +01:00
neauoire 32c18e82ca Started extracting the controller device 2021-12-26 21:33:23 -08:00
neauoire 89c07988ac Moved mouse to devices/ 2021-12-26 21:02:24 -08:00
neauoire 13fd0d9724 Moved file APIs in device/file 2021-12-26 20:26:27 -08:00
Andrew Alderwick d9e619d8a1 Revert "emu: use SDL_clamp" since that function is not available in Debian's SDL.
This reverts commit a967525caf.
2021-12-26 21:14:41 +00:00
Sigrid Solveig Haflínudóttir d8667dca0b emu event loop: peek for a key up only on key down event 2021-12-25 22:58:10 +01:00
Sigrid Solveig Haflínudóttir 8d4e7d54e1 emu: use SDL_Quit directly and let SDL handle shutdown itself 2021-12-25 21:44:19 +01:00
Sigrid Solveig Haflínudóttir 2f7bfd4122 emu: set_zoom: window is always there, remove useless check 2021-12-25 21:37:22 +01:00
Sigrid Solveig Haflínudóttir a967525caf emu: use SDL_clamp 2021-12-25 21:28:02 +01:00
Sigrid Solveig Haflínudóttir f436ebff12 emu: shut up -Wtypedef-redefinition with SDL headers when using clang 2021-12-25 21:27:23 +01:00
Sigrid Solveig Haflínudóttir 927fdb497f ppu: unite 1bpp and 2bpp into one - ppu_blit 2021-12-25 13:50:34 +01:00
neauoire 8a25a5e387 Renamed layer.p to layer.pixels 2021-12-24 12:01:10 -08:00
Sigrid Solveig Haflínudóttir f79b092e71 ppu: separate reqdraw for fg and bg 2021-12-24 20:45:31 +01:00
neauoire 3fb4d40eb0 Split pixels into fg/bg 2021-12-24 09:59:18 -08:00
neauoire 250e338d07 Redraw is now part of the PPU 2021-12-24 09:46:21 -08:00
neauoire 0794070adf Palette is now part of the PPU 2021-12-24 09:39:51 -08:00
neauoire 4d2b55c188 Removed stdio from ppu 2021-12-20 09:45:56 -08:00
neauoire 6c64678829 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-12-19 12:20:21 -08:00
neauoire c4d9e52fd6 (uxnemu) Clear debugger on toggle 2021-12-19 12:20:13 -08:00
Sigrid Solveig Haflínudóttir 1e224079ed emu: when both key down and key up are generated on the same frame, skip the up until the next one 2021-12-19 20:40:20 +01:00
Sigrid Solveig Haflínudóttir 73c1ecccc0 emu: handle files dropped by loading it as a ROM 2021-12-16 17:29:09 +01:00
Sigrid Solveig Haflínudóttir 2cf6da4a55 emu: use "Back" on android to restart the rom for now 2021-12-16 01:05:59 +01:00
Sigrid Solveig Haflínudóttir 2dc3680bcf emu: don't call exit(0), return 0 is enough 2021-12-16 00:49:58 +01:00
Sigrid Solveig Haflínudóttir 9bc6a83873 emu/load: use RWops - it's more portable and allows loading roms from assets of an apk on Android 2021-12-15 23:54:44 +01:00
Sigrid Solveig Haflínudóttir 19c16081c6
load: don't leak file handles; don't ignore read errors 2021-11-17 14:21:27 +01:00
Sigrid Solveig Haflínudóttir 6c1720e328
datetime: don't crash if localtime failed 2021-11-17 14:14:38 +01:00
Devine Lu Linvega 170aa0f64c Try to start boot.rom if no rom is provided 2021-11-09 10:34:10 -05:00
Devine Lu Linvega ef13809e08 Made reboot static 2021-11-08 12:13:43 -05:00
Devine Lu Linvega 2f8cc83aa4 Renamed reboot for restart 2021-11-08 12:12:17 -05:00
Devine Lu Linvega 737a87ac3f Building boot on start 2021-11-08 11:21:23 -05:00
Devine Lu Linvega 85322b92ce Progress toward boot.rom setup 2021-11-08 10:51:09 -05:00
Devine Lu Linvega dee04ff44a Renamed prepare for init 2021-11-07 10:30:56 -05:00
Andrew Alderwick a92dd9fd73 Rearranged File ports for backwards compatibility. 2021-11-06 00:51:43 +00:00
Andrew Alderwick dc3170db98 Implement File/append flag. 2021-11-05 22:48:04 +00:00
Andrew Alderwick c970e2c5ef File device: drop offset shorts, add stat and delete. 2021-11-05 21:32:45 +00:00
Andrew Alderwick 9b15f90008 Rename b0 to port in dei/deo functions 2021-11-04 17:14:15 +00:00
Andrew Alderwick 287bc67e1e Split talk functions into dei and deo; make deo functions void 2021-11-04 17:13:44 +00:00
alex wennerberg 18dddbacd6 Add [-scale] to usage string 2021-11-04 12:48:49 -04:00
Devine Lu Linvega 3bfbbbc124 Moved debugger to ppu 2021-11-04 11:42:15 -04:00
neauoire a635fea52f Use rom name for window title 2021-10-28 09:27:39 -07:00
Sigrid Solveig Haflínudóttir a3ee7ab982
emu: close audio device if used 2021-10-24 22:14:27 +02:00
Sigrid Solveig Haflínudóttir 2afded6e05
check SDL_UpdateTexture return code as well 2021-10-24 21:48:56 +02:00
Sigrid Solveig Haflínudóttir 297046ec14
check SDL_GetCurrentDisplayMode return code, keep zoom at 1 if it failed 2021-10-24 21:31:25 +02:00
Andrew Alderwick e82acc875b Feed extra command line arguments to Console/vector
Each argument is followed by a newline character.
2021-10-13 22:58:27 +01:00
Andrew Alderwick b53d5c428b Re-added setting border pixels to black 2021-10-09 00:03:34 +01:00
neauoire 08fb3e7f0a Close uxnemu on System/halt 2021-10-02 12:06:50 -07:00
neauoire 0fe8b39447 Cleaned up PPU 2021-09-30 10:44:40 -07:00
neauoire c494e42cf2 Drawing is pixel-perfect again 2021-09-29 20:54:27 -07:00
neauoire bac54f1fd9 Progress on new bitpacking 2021-09-29 20:44:15 -07:00
neauoire 92e44e4314 Merge branch 'main' of git.sr.ht:~rabbits/uxn into ppu-slow 2021-09-29 18:05:08 -07:00
neauoire 7cff22fcc8 Returned zoom functionality 2021-09-29 18:03:56 -07:00
neauoire ecc1d7c416 Experimenting with 2 layers 2021-09-29 17:58:58 -07:00
neauoire f3b3823b0c The PPU require-draw flag is renamed to reqdraw 2021-09-29 16:14:13 -07:00
neauoire 7f3a889771 Removed clamp from within set_zoom 2021-09-29 16:08:36 -07:00
neauoire 8d72c36123 Moved get_pixel to ppu.c 2021-09-29 16:01:54 -07:00
neauoire 30c1e4dc6c Keep vectors in memory instead of constantly peek16() 2021-09-22 12:16:16 -07:00
neauoire 0cc717b251 Removed white flash on launch 2021-09-22 11:56:27 -07:00
neauoire 659dea48d8 Renamed update_palette to set_palette 2021-09-22 11:54:25 -07:00
neauoire f2260abed0 Moved mouse-wheel event into domouse 2021-09-22 11:53:13 -07:00
neauoire 5905afc97d Use set_zoom() but test for gWindow before resize 2021-09-22 11:35:00 -07:00
neauoire 718a74641e Removed flickering on initial resize 2021-09-22 11:21:57 -07:00
neauoire 2822e598ed Minor cleanup 2021-09-22 10:57:43 -07:00
neauoire eeeeb90542 Wait for textures and size before default zoom 2021-09-22 10:42:17 -07:00
neauoire 45a7941d7d Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-09-22 10:13:12 -07:00
neauoire 26e9d8bf88 Set size after devices are defined 2021-09-22 10:13:02 -07:00
Andrew Alderwick dd7401bc4c Redraw entire screen when asked to by reqdraw 2021-09-22 16:40:42 +01:00
neauoire 43f91cecd9 Fixed crashing bug with zoom flag 2021-09-21 15:56:42 -07:00
neauoire 6f10839acf Created a set_zoom function 2021-09-21 15:41:59 -07:00
Hannah Crawford 8b83ae7e38 Added scale (-s) flag 2021-09-21 21:27:45 +01:00
Hannah Crawford 753c5836e6 Made window resize around center 2021-09-21 21:22:40 +01:00
Sigrid Solveig Haflínudóttir 3d49536d76
ppu: keep track of the vertical region where redraw is supposed to happen 2021-09-21 19:39:00 +02:00
Andrew Alderwick a8df7ca410 Fixed palette array 2021-09-20 23:02:42 +01:00
Andrew Alderwick c0e42f1322 Switched to faster unsigned ints for PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick b6fe4302d1 Switched to linear PPU memory 2021-09-20 22:51:09 +01:00
Andrew Alderwick f77fa80d35 Replaced duplicate parts of PPU init with resize functions 2021-09-19 23:34:03 +01:00
Andrew Alderwick a2305f2d64 Added ability to fix PPU size
For testing compatibility with ports that cannot change the PPU size,
the FIXED_SIZE define can be set nonzero and Screen/width,height changes
will be ignored. They can still be read to find the correct width/height
that the PPU is currently using.
2021-09-19 23:21:30 +01:00
Andrew Alderwick 332fbed11e Only set size when Screen/height is written 2021-09-19 22:56:33 +01:00
Andrew Alderwick c8f47d8a08 Always return current PPU size when Screen/width,height is read 2021-09-19 22:53:45 +01:00
Andrew Alderwick 15239a1fd2 Rewritten screen_talk with switch 2021-09-19 22:51:35 +01:00
Sigrid Solveig Haflínudóttir 6337680774 ppu: change the API to signal when redraw is required
To lower CPU load in idle mode (no changes on screen)
make ppu_pixel return non-zero when a change has been
made.

25% → 4% (piano.rom) after this change on Linux amd64,
Thinkpad X220.
2021-09-19 23:30:53 +02:00
neauoire a5201767d7 Clear on resize 2021-09-18 17:18:20 -07:00
neauoire 8a32555893 Clear before resizing 2021-09-18 17:10:29 -07:00
neauoire 28cfb143ca Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-09-18 16:51:50 -07:00
neauoire bca5562eec The screen width/height ports can be written to 2021-09-18 16:51:20 -07:00
Andrew Alderwick b4fa6f52a8 Replaced malloc and manual initialization with calloc 2021-09-18 22:34:13 +01:00
Andrew Alderwick e9765337f7 Initialized border color to black 2021-09-18 00:00:28 +01:00
Sigrid Solveig Haflínudóttir 8d98d6d6ef emu: don't call SDL_UpdateTexture with NULL pixels 2021-09-17 17:22:12 +02:00
Andrew Alderwick 373a797e1e Removed gSurface and restored previous capture_screen 2021-09-17 09:38:01 +01:00
neauoire 478669a8ca Reverted to a standard SDL Texture for the screen 2021-09-16 19:48:00 -07:00
neauoire 9835ec4f20 Fixed address issue with screen auto 2021-09-10 09:07:08 -07:00
neauoire e52fe82925 Fixed PPU auto byte 2021-09-10 08:52:07 -07:00
neauoire a3502f1637 Implemented the screen auto byte 2021-09-09 09:42:03 -07:00
neauoire 266152e260 Ported devw/devr changes to uxn.c 2021-09-08 17:51:23 -07:00
Andrew Alderwick b88d2adc3d Halt when talk function returns false, since setting ram.ptr no longer works 2021-09-08 00:13:21 +01:00
neauoire 19e84072d8 Removed file_talk debugs 2021-09-04 09:11:43 -07:00
Andrew Alderwick a6b99078de Changed file_talk files to open in binary mode 2021-08-31 19:30:57 +01:00
neauoire a2e40d9d10 Removed unused device string 2021-08-29 19:52:12 -07:00
neauoire 91df7ab470 Completed new uxn core 2021-08-29 18:18:52 -07:00
neauoire 90540742ae Standardizing fns names before merge 2021-08-29 14:41:05 -07:00
neauoire ca5ad113ee Minor cleanup 2021-08-29 10:36:23 -07:00
neauoire c84b5015e4 Repaired zoom 2021-08-28 13:44:53 -07:00
neauoire 83de614e53 Do no display unused macros anymore 2021-08-28 10:30:50 -07:00
Andrew Alderwick a92fd8fb22 Expanded File/offset to 32-bit /offset-hs and /offset-ls 2021-08-28 00:37:27 +01:00
Andrew Alderwick 87157258b8 Implemented Audio*/vector which runs when notes finish playing 2021-08-20 22:45:39 +01:00
neauoire d111146eb6 Stack pointers can be written 2021-08-15 17:48:15 -07:00
Andrew Alderwick 7d8600c679 Fixed display being lost when window is resized 2021-08-08 22:47:25 +01:00
neauoire d3c3ece6ca Removed PPU backward compatibility 2021-08-08 09:26:20 -07:00
neauoire 352ae83858 Moved some variables to defines 2021-08-04 20:30:57 -07:00
Andrew Alderwick 43b45ac698 Improved audio failure detection.
Now, audio-related failures in SDL_Init are caught too.
2021-08-03 23:25:13 +01:00
Andrew Alderwick 43ea2532e8 Made audio open errors into warnings
Varvara will continue to execute if SDL_OpenAudioDevice fails, but the
Audio devices will be disabled.
2021-08-03 23:05:48 +01:00
neauoire de3591c07e Fixed issue with mouse zoom 2021-08-01 21:51:43 -07:00
neauoire b64570f827 Minor cleanup 2021-08-01 15:04:51 -07:00
neauoire 5d7151ab61 Cleaned up a few function names 2021-08-01 14:56:12 -07:00
neauoire 4f822f55f3 Prefixed uxn functions 2021-08-01 14:46:43 -07:00
Andrew Alderwick 6e21f3aba0 Removed stdio dependency from uxn.c
Reimplementation of patch sent in by Marc Schraffenberger
<marc@schraffenberger.com>: thank you for the rationale and inspiration!
2021-08-01 22:17:48 +01:00
neauoire 98f773c652 Removed unused hor/ver values 2021-08-01 11:38:04 -07:00
neauoire be85023831 Prefixed function names with ppu 2021-08-01 11:33:43 -07:00
Andrew Alderwick 4257f9818a Switched to indexed SDL_Surface using blit to window. 2021-07-31 19:46:27 +01:00
neauoire d2c3d0e524 Started implementing the sprite port for the screen device 2021-07-30 19:23:02 -07:00