uxn/src/uxnemu.c

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17 KiB
C
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#include <stdio.h>
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#include <unistd.h>
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#include <time.h>
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#include "uxn.h"
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#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpedantic"
#include <SDL.h>
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#include "devices/ppu.h"
#include "devices/apu.h"
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#pragma GCC diagnostic pop
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/*
Copyright (c) 2021 Devine Lu Linvega
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE.
*/
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#define WIDTH 64 * 8
#define HEIGHT 40 * 8
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#define PAD 4
#define FIXED_SIZE 0
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#define POLYPHONY 4
#define BENCH 0
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static SDL_Window *gWindow;
static SDL_Texture *gTexture;
static SDL_Renderer *gRenderer;
static SDL_AudioDeviceID audio_id;
static SDL_Rect gRect;
/* devices */
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static Ppu ppu;
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static Apu apu[POLYPHONY];
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole;
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static Uint8 zoom = 1;
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static Uint32 *ppu_screen, stdin_event, audio0_event, palette[16];
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static Uint8 font[][8] = {
{0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c},
{0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
{0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe},
{0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, 0x82, 0x7c},
{0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04},
{0x00, 0xfe, 0x80, 0x80, 0x7c, 0x02, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x02, 0x1e, 0x02, 0x02, 0x02},
{0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x82, 0x7e, 0x02, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e},
{0x00, 0xfc, 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc},
{0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c},
{0x00, 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc},
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c},
{0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}};
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static int
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clamp(int val, int min, int max)
{
return (val >= min) ? (val <= max) ? val : max : min;
}
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static int
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error(char *msg, const char *err)
{
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fprintf(stderr, "%s: %s\n", msg, err);
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return 0;
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}
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#pragma mark - Generics
static void
audio_callback(void *u, Uint8 *stream, int len)
{
int i, running = 0;
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Sint16 *samples = (Sint16 *)stream;
SDL_memset(stream, 0, len);
for(i = 0; i < POLYPHONY; ++i)
running += apu_render(&apu[i], samples, samples + len / 2);
if(!running)
SDL_PauseAudioDevice(audio_id, 1);
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(void)u;
}
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void
apu_finished_handler(Apu *c)
{
SDL_Event event;
event.type = audio0_event + (c - apu);
SDL_PushEvent(&event);
}
static int
stdin_handler(void *p)
{
SDL_Event event;
event.type = stdin_event;
while(read(0, &event.cbutton.button, 1) > 0)
SDL_PushEvent(&event);
return 0;
(void)p;
}
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void
set_palette(Uint8 *addr)
{
int i;
for(i = 0; i < 4; ++i) {
Uint8
r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
palette[i] = 0xff000000 | (r << 20) | (r << 16) | (g << 12) | (g << 8) | (b << 4) | b;
}
for(i = 4; i < 16; ++i)
palette[i] = palette[i / 4];
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ppu.reqdraw = 1;
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}
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static void
set_window_size(SDL_Window *window, int w, int h)
{
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SDL_Point win, win_old;
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SDL_GetWindowPosition(window, &win.x, &win.y);
SDL_GetWindowSize(window, &win_old.x, &win_old.y);
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SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2);
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SDL_SetWindowSize(window, w, h);
}
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static void
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set_zoom(Uint8 scale)
{
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zoom = clamp(scale, 1, 3);
if(!gWindow)
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return;
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set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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ppu.reqdraw = 1;
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}
static int
set_size(Uint16 width, Uint16 height, int is_resize)
{
ppu_set_size(&ppu, width, height);
gRect.x = PAD;
gRect.y = PAD;
gRect.w = ppu.width;
gRect.h = ppu.height;
if(!(ppu_screen = realloc(ppu_screen, ppu.width * ppu.height * sizeof(Uint32))))
return error("ppu_screen", "Memory failure");
memset(ppu_screen, 0, ppu.width * ppu.height * sizeof(Uint32));
if(gTexture != NULL) SDL_DestroyTexture(gTexture);
SDL_RenderSetLogicalSize(gRenderer, ppu.width + PAD * 2, ppu.height + PAD * 2);
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2);
if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
return error("sdl_texture", SDL_GetError());
SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32));
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if(is_resize)
set_window_size(gWindow, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom);
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ppu.reqdraw = 1;
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return 1;
}
static void
capture_screen(void)
{
const Uint32 format = SDL_PIXELFORMAT_RGB24;
time_t t = time(NULL);
char fname[64];
int w, h;
SDL_Surface *surface;
SDL_GetRendererOutputSize(gRenderer, &w, &h);
surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format);
SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
SDL_SaveBMP(surface, fname);
SDL_FreeSurface(surface);
fprintf(stderr, "Saved %s\n", fname);
}
static void
draw_inspect(Ppu *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory)
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{
Uint8 i, x, y, b;
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for(i = 0; i < 0x20; ++i) {
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x = ((i % 8) * 3 + 1) * 8, y = (i / 8 + 1) * 8, b = stack[i];
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/* working stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 1 + (wptr == i) * 0x7, 0, 0);
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y = 0x28 + (i / 8 + 1) * 8;
b = memory[i];
/* return stack */
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ppu_1bpp(p, 1, x, y, font[(b >> 4) & 0xf], 3, 0, 0);
ppu_1bpp(p, 1, x + 8, y, font[b & 0xf], 3, 0, 0);
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}
/* return pointer */
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ppu_1bpp(p, 1, 0x8, y + 0x10, font[(rptr >> 4) & 0xf], 0x2, 0, 0);
ppu_1bpp(p, 1, 0x10, y + 0x10, font[rptr & 0xf], 0x2, 0, 0);
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/* guides */
for(x = 0; x < 0x10; ++x) {
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ppu_write(p, 1, x, p->height / 2, 2);
ppu_write(p, 1, p->width - x, p->height / 2, 2);
ppu_write(p, 1, p->width / 2, p->height - x, 2);
ppu_write(p, 1, p->width / 2, x, 2);
ppu_write(p, 1, p->width / 2 - 0x10 / 2 + x, p->height / 2, 2);
ppu_write(p, 1, p->width / 2, p->height / 2 - 0x10 / 2 + x, 2);
}
}
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static void
redraw(Uxn *u)
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{
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Uint16 x, y;
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if(devsystem->dat[0xe])
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draw_inspect(&ppu, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
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for(y = 0; y < ppu.height; ++y)
for(x = 0; x < ppu.width; ++x)
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ppu_screen[x + y * ppu.width] = palette[ppu_read(&ppu, x, y)];
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SDL_UpdateTexture(gTexture, &gRect, ppu_screen, ppu.width * sizeof(Uint32));
SDL_RenderClear(gRenderer);
SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
SDL_RenderPresent(gRenderer);
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ppu.reqdraw = 0;
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}
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static void
quit(void)
{
SDL_UnlockAudioDevice(audio_id);
SDL_DestroyTexture(gTexture);
gTexture = NULL;
SDL_DestroyRenderer(gRenderer);
gRenderer = NULL;
SDL_DestroyWindow(gWindow);
SDL_Quit();
exit(0);
}
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static int
init(void)
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{
SDL_AudioSpec as;
SDL_zero(as);
as.freq = SAMPLE_FREQUENCY;
as.format = AUDIO_S16;
as.channels = 2;
as.callback = audio_callback;
as.samples = 512;
as.userdata = NULL;
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
error("sdl", SDL_GetError());
if(SDL_Init(SDL_INIT_VIDEO) < 0)
return error("sdl", SDL_GetError());
} else {
audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
if(!audio_id)
error("sdl_audio", SDL_GetError());
}
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
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if(gWindow == NULL)
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return error("sdl_window", SDL_GetError());
gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL)
return error("sdl_renderer", SDL_GetError());
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stdin_event = SDL_RegisterEvents(1);
audio0_event = SDL_RegisterEvents(POLYPHONY);
SDL_CreateThread(stdin_handler, "stdin", NULL);
SDL_StartTextInput();
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SDL_ShowCursor(SDL_DISABLE);
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return 1;
}
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static void
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domouse(SDL_Event *event)
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{
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Uint8 flag = 0x00;
Uint16 x = clamp(event->motion.x - PAD, 0, ppu.width - 1);
Uint16 y = clamp(event->motion.y - PAD, 0, ppu.height - 1);
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if(event->type == SDL_MOUSEWHEEL) {
devmouse->dat[7] = event->wheel.y;
return;
}
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poke16(devmouse->dat, 0x2, x);
poke16(devmouse->dat, 0x4, y);
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devmouse->dat[7] = 0x00;
switch(event->button.button) {
case SDL_BUTTON_LEFT: flag = 0x01; break;
case SDL_BUTTON_RIGHT: flag = 0x10; break;
}
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switch(event->type) {
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case SDL_MOUSEBUTTONDOWN:
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devmouse->dat[6] |= flag;
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break;
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case SDL_MOUSEBUTTONUP:
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devmouse->dat[6] &= (~flag);
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break;
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}
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}
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static void
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doctrl(SDL_Event *event, int z)
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{
Uint8 flag = 0x00;
SDL_Keymod mods = SDL_GetModState();
devctrl->dat[2] &= 0xf8;
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if(mods & KMOD_CTRL) devctrl->dat[2] |= 0x01;
if(mods & KMOD_ALT) devctrl->dat[2] |= 0x02;
if(mods & KMOD_SHIFT) devctrl->dat[2] |= 0x04;
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/* clang-format off */
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switch(event->key.keysym.sym) {
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case SDLK_ESCAPE: flag = 0x08; break;
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case SDLK_UP: flag = 0x10; break;
case SDLK_DOWN: flag = 0x20; break;
case SDLK_LEFT: flag = 0x40; break;
case SDLK_RIGHT: flag = 0x80; break;
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case SDLK_F1: if(z) set_zoom(zoom > 2 ? 1 : zoom + 1); break;
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case SDLK_F2: if(z) devsystem->dat[0xe] = !devsystem->dat[0xe]; break;
case SDLK_F3: if(z) capture_screen(); break;
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}
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/* clang-format on */
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if(z) {
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devctrl->dat[2] |= flag;
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if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE)
devctrl->dat[3] = event->key.keysym.sym;
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else if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z)
devctrl->dat[3] = event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20;
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} else
devctrl->dat[2] &= ~flag;
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}
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#pragma mark - Devices
static int
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system_talk(Device *d, Uint8 b0, Uint8 w)
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{
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if(!w) { /* read */
switch(b0) {
case 0x2: d->dat[0x2] = d->u->wst.ptr; break;
case 0x3: d->dat[0x3] = d->u->rst.ptr; break;
}
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} else { /* write */
switch(b0) {
case 0x2: d->u->wst.ptr = d->dat[0x2]; break;
case 0x3: d->u->rst.ptr = d->dat[0x3]; break;
case 0xf: return 0;
}
if(b0 > 0x7 && b0 < 0xe)
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set_palette(&d->dat[0x8]);
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}
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return 1;
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}
static int
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console_talk(Device *d, Uint8 b0, Uint8 w)
{
if(w) {
if(b0 == 0x1)
d->vector = peek16(d->dat, 0x0);
if(b0 > 0x7)
write(b0 - 0x7, (char *)&d->dat[b0], 1);
}
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return 1;
}
static int
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screen_talk(Device *d, Uint8 b0, Uint8 w)
{
if(!w) switch(b0) {
case 0x2: d->dat[0x2] = ppu.width >> 8; break;
case 0x3: d->dat[0x3] = ppu.width; break;
case 0x4: d->dat[0x4] = ppu.height >> 8; break;
case 0x5: d->dat[0x5] = ppu.height; break;
}
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else
switch(b0) {
case 0x1: d->vector = peek16(d->dat, 0x0); break;
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case 0x5:
if(!FIXED_SIZE) return set_size(peek16(d->dat, 0x2), peek16(d->dat, 0x4), 1);
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break;
case 0xe: {
Uint16 x = peek16(d->dat, 0x8);
Uint16 y = peek16(d->dat, 0xa);
Uint8 layer = d->dat[0xe] & 0x40;
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ppu_write(&ppu, !!layer, x, y, d->dat[0xe] & 0x3);
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if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 1); /* auto x+1 */
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 1); /* auto y+1 */
break;
}
case 0xf: {
Uint16 x = peek16(d->dat, 0x8);
Uint16 y = peek16(d->dat, 0xa);
Uint8 layer = d->dat[0xf] & 0x40;
Uint8 *addr = &d->mem[peek16(d->dat, 0xc)];
if(d->dat[0xf] & 0x80) {
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ppu_2bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
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if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 16); /* auto addr+16 */
} else {
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ppu_1bpp(&ppu, !!layer, x, y, addr, d->dat[0xf] & 0xf, d->dat[0xf] & 0x10, d->dat[0xf] & 0x20);
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if(d->dat[0x6] & 0x04) poke16(d->dat, 0xc, peek16(d->dat, 0xc) + 8); /* auto addr+8 */
}
if(d->dat[0x6] & 0x01) poke16(d->dat, 0x8, x + 8); /* auto x+8 */
if(d->dat[0x6] & 0x02) poke16(d->dat, 0xa, y + 8); /* auto y+8 */
break;
}
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}
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return 1;
}
static int
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file_talk(Device *d, Uint8 b0, Uint8 w)
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{
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Uint8 read = b0 == 0xd;
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if(w && (read || b0 == 0xf)) {
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char *name = (char *)&d->mem[peek16(d->dat, 0x8)];
Uint16 result = 0, length = peek16(d->dat, 0xa);
long offset = (peek16(d->dat, 0x4) << 16) + peek16(d->dat, 0x6);
Uint16 addr = peek16(d->dat, b0 - 1);
FILE *f = fopen(name, read ? "rb" : (offset ? "ab" : "wb"));
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if(f) {
if(fseek(f, offset, SEEK_SET) != -1)
result = read ? fread(&d->mem[addr], 1, length, f) : fwrite(&d->mem[addr], 1, length, f);
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fclose(f);
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}
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poke16(d->dat, 0x2, result);
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}
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return 1;
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}
static int
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audio_talk(Device *d, Uint8 b0, Uint8 w)
{
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Apu *c = &apu[d - devaudio0];
if(!audio_id) return 1;
if(!w) {
if(b0 == 0x2)
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poke16(d->dat, 0x2, c->i);
else if(b0 == 0x4)
d->dat[0x4] = apu_get_vu(c);
} else if(b0 == 0xf) {
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SDL_LockAudioDevice(audio_id);
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c->len = peek16(d->dat, 0xa);
c->addr = &d->mem[peek16(d->dat, 0xc)];
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c->volume[0] = d->dat[0xe] >> 4;
c->volume[1] = d->dat[0xe] & 0xf;
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c->repeat = !(d->dat[0xf] & 0x80);
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apu_start(c, peek16(d->dat, 0x8), d->dat[0xf] & 0x7f);
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SDL_UnlockAudioDevice(audio_id);
SDL_PauseAudioDevice(audio_id, 0);
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}
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return 1;
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}
static int
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datetime_talk(Device *d, Uint8 b0, Uint8 w)
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{
time_t seconds = time(NULL);
struct tm *t = localtime(&seconds);
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t->tm_year += 1900;
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poke16(d->dat, 0x0, t->tm_year);
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d->dat[0x2] = t->tm_mon;
d->dat[0x3] = t->tm_mday;
d->dat[0x4] = t->tm_hour;
d->dat[0x5] = t->tm_min;
d->dat[0x6] = t->tm_sec;
d->dat[0x7] = t->tm_wday;
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poke16(d->dat, 0x08, t->tm_yday);
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d->dat[0xa] = t->tm_isdst;
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(void)b0;
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(void)w;
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return 1;
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}
static int
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nil_talk(Device *d, Uint8 b0, Uint8 w)
{
if(w && b0 == 0x1)
d->vector = peek16(d->dat, 0x0);
(void)d;
(void)b0;
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(void)w;
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return 1;
}
static const char *errors[] = {"underflow", "overflow", "division by zero"};
int
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uxn_halt(Uxn *u, Uint8 error, char *name, int id)
{
fprintf(stderr, "Halted: %s %s#%04x, at 0x%04x\n", name, errors[error - 1], id, u->ram.ptr);
return 0;
}
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static int
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run(Uxn *u)
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{
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uxn_eval(u, PAGE_PROGRAM);
redraw(u);
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while(!devsystem->dat[0xf]) {
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SDL_Event event;
double elapsed, start = 0;
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if(!BENCH)
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start = SDL_GetPerformanceCounter();
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while(SDL_PollEvent(&event) != 0) {
switch(event.type) {
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case SDL_QUIT:
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return error("Run", "Quit.");
case SDL_TEXTINPUT:
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devctrl->dat[3] = event.text.text[0]; /* fall-thru */
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case SDL_KEYDOWN:
case SDL_KEYUP:
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doctrl(&event, event.type == SDL_KEYDOWN);
uxn_eval(u, devctrl->vector);
devctrl->dat[3] = 0;
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break;
case SDL_MOUSEWHEEL:
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case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEMOTION:
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domouse(&event);
uxn_eval(u, devmouse->vector);
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break;
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case SDL_WINDOWEVENT:
if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw(u);
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break;
default:
if(event.type == stdin_event) {
devconsole->dat[0x2] = event.cbutton.button;
uxn_eval(u, devconsole->vector);
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} else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY)
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uxn_eval(u, peek16((devaudio0 + (event.type - audio0_event))->dat, 0));
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}
}
uxn_eval(u, devscreen->vector);
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if(ppu.reqdraw || devsystem->dat[0xe])
redraw(u);
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if(!BENCH) {
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elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
SDL_Delay(clamp(16.666f - elapsed, 0, 1000));
}
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}
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return error("Run", "Ended.");
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}
static int
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load(Uxn *u, char *filepath)
{
FILE *f;
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if(!(f = fopen(filepath, "rb"))) return 0;
fread(u->ram.dat + PAGE_PROGRAM, sizeof(u->ram.dat) - PAGE_PROGRAM, 1, f);
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fprintf(stderr, "Loaded %s\n", filepath);
return 1;
}
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int
main(int argc, char **argv)
{
SDL_DisplayMode DM;
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Uxn u;
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int i;
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if(argc < 2)
return error("usage", "uxnemu file.rom");
if(!uxn_boot(&u))
return error("Boot", "Failed to start uxn.");
if(!load(&u, argv[argc - 1]))
return error("Load", "Failed to open rom.");
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/* system */ devsystem = uxn_port(&u, 0x0, system_talk);
/* console */ devconsole = uxn_port(&u, 0x1, console_talk);
/* screen */ devscreen = uxn_port(&u, 0x2, screen_talk);
/* audio0 */ devaudio0 = uxn_port(&u, 0x3, audio_talk);
/* audio1 */ uxn_port(&u, 0x4, audio_talk);
/* audio2 */ uxn_port(&u, 0x5, audio_talk);
/* audio3 */ uxn_port(&u, 0x6, audio_talk);
/* unused */ uxn_port(&u, 0x7, nil_talk);
/* control */ devctrl = uxn_port(&u, 0x8, nil_talk);
/* mouse */ devmouse = uxn_port(&u, 0x9, nil_talk);
/* file */ uxn_port(&u, 0xa, file_talk);
/* datetime */ uxn_port(&u, 0xb, datetime_talk);
/* unused */ uxn_port(&u, 0xc, nil_talk);
/* unused */ uxn_port(&u, 0xd, nil_talk);
/* unused */ uxn_port(&u, 0xe, nil_talk);
/* unused */ uxn_port(&u, 0xf, nil_talk);
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/* set default zoom */
SDL_GetCurrentDisplayMode(0, &DM);
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set_zoom(DM.w / 1280);
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/* get default zoom from flags */
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for(i = 1; i < argc - 1; i++) {
if(strcmp(argv[i], "-s") == 0) {
if((i + 1) < argc - 1)
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set_zoom(atoi(argv[++i]));
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else
return error("Opt", "-s No scale provided.");
}
}
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if(!init())
return error("Init", "Failed to initialize emulator.");
if(!set_size(WIDTH, HEIGHT, 0))
return error("Window", "Failed to set window size.");
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run(&u);
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quit();
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return 0;
}