uxn/src/emulator.c

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#include <SDL2/SDL.h>
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#include <stdio.h>
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#include <time.h>
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/*
Copyright (c) 2021 Devine Lu Linvega
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE.
*/
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#include "uxn.h"
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#include "ppu.h"
#include "apu.h"
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static SDL_AudioDeviceID audio_id;
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static SDL_Window *gWindow;
static SDL_Renderer *gRenderer;
static SDL_Texture *gTexture;
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static Ppu ppu;
static Apu apu;
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devapu, *devfile;
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Uint8 zoom = 0, debug = 0, reqdraw = 0;
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int
clamp(int val, int min, int max)
{
return (val >= min) ? (val <= max) ? val : max : min;
}
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int
error(char *msg, const char *err)
{
printf("Error %s: %s\n", msg, err);
return 0;
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}
static void
audio_callback(void *u, Uint8 *stream, int len)
{
apu_render(&apu, (Uxn *)u, (Sint16 *)stream, len >> 2);
}
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void
redraw(Uint32 *dst, Uxn *u)
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{
drawppu(&ppu);
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if(debug)
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drawdebugger(&ppu, u->wst.dat, u->wst.ptr);
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SDL_UpdateTexture(gTexture, NULL, dst, ppu.width * sizeof(Uint32));
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SDL_RenderClear(gRenderer);
SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
SDL_RenderPresent(gRenderer);
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reqdraw = 0;
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}
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void
toggledebug(Uxn *u)
{
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debug = !debug;
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redraw(ppu.output, u);
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}
void
togglezoom(Uxn *u)
{
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zoom = zoom == 3 ? 1 : zoom + 1;
SDL_SetWindowSize(gWindow, ppu.width * zoom, ppu.height * zoom);
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redraw(ppu.output, u);
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}
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void
quit(void)
{
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free(ppu.output);
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free(ppu.fg);
free(ppu.bg);
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SDL_UnlockAudioDevice(audio_id);
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SDL_DestroyTexture(gTexture);
gTexture = NULL;
SDL_DestroyRenderer(gRenderer);
gRenderer = NULL;
SDL_DestroyWindow(gWindow);
gWindow = NULL;
SDL_Quit();
exit(0);
}
int
init(Uxn *u)
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{
SDL_AudioSpec as;
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if(!initppu(&ppu, 48, 32, 16))
return error("PPU", "Init failure");
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
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return error("Init", SDL_GetError());
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, ppu.width * zoom, ppu.height * zoom, SDL_WINDOW_SHOWN);
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if(gWindow == NULL)
return error("Window", SDL_GetError());
gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL)
return error("Renderer", SDL_GetError());
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height);
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if(gTexture == NULL)
return error("Texture", SDL_GetError());
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SDL_StartTextInput();
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SDL_ShowCursor(SDL_DISABLE);
SDL_zero(as);
as.freq = SAMPLE_FREQUENCY;
as.format = AUDIO_S16;
as.channels = 2;
as.callback = audio_callback;
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as.samples = 512;
as.userdata = u;
audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
if(!audio_id)
return error("Audio", SDL_GetError());
SDL_PauseAudioDevice(audio_id, 0);
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return 1;
}
void
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domouse(SDL_Event *event)
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{
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Uint8 flag = 0x00;
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Uint16 x = clamp(event->motion.x / zoom - ppu.pad, 0, ppu.hor * 8 - 1);
Uint16 y = clamp(event->motion.y / zoom - ppu.pad, 0, ppu.ver * 8 - 1);
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mempoke16(devmouse->dat, 0x2, x);
mempoke16(devmouse->dat, 0x4, y);
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devmouse->dat[7] = 0x00;
switch(event->button.button) {
case SDL_BUTTON_LEFT: flag = 0x01; break;
case SDL_BUTTON_RIGHT: flag = 0x10; break;
}
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switch(event->type) {
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case SDL_MOUSEBUTTONDOWN:
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devmouse->dat[6] |= flag;
if(flag == 0x10 && (devmouse->dat[6] & 0x01))
devmouse->dat[7] = 0x01;
if(flag == 0x01 && (devmouse->dat[6] & 0x10))
devmouse->dat[7] = 0x10;
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break;
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case SDL_MOUSEBUTTONUP:
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devmouse->dat[6] &= (~flag);
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break;
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}
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}
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void
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doctrl(Uxn *u, SDL_Event *event, int z)
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{
Uint8 flag = 0x00;
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if(z && event->key.keysym.sym == SDLK_h) {
if(SDL_GetModState() & KMOD_LCTRL)
toggledebug(u);
if(SDL_GetModState() & KMOD_LALT)
togglezoom(u);
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}
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switch(event->key.keysym.sym) {
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case SDLK_LCTRL: flag = 0x01; break;
case SDLK_LALT: flag = 0x02; break;
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case SDLK_LSHIFT: flag = 0x04; break;
case SDLK_ESCAPE: flag = 0x08; break;
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case SDLK_UP: flag = 0x10; break;
case SDLK_DOWN: flag = 0x20; break;
case SDLK_LEFT: flag = 0x40; break;
case SDLK_RIGHT: flag = 0x80; break;
}
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if(flag && z)
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devctrl->dat[2] |= flag;
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else if(flag)
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devctrl->dat[2] &= (~flag);
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if(z && event->key.keysym.sym < 20)
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devctrl->dat[3] = event->key.keysym.sym;
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}
#pragma mark - Devices
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void
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system_poke(Device *d, Uint8 b0, Uint8 b1)
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{
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putcolors(&ppu, &d->dat[0x8]);
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reqdraw = 1;
(void)b0;
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(void)b1;
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}
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void
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console_poke(Device *d, Uint8 b0, Uint8 b1)
{
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switch(b0) {
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case 0x8: printf("%c", b1); break;
case 0x9: printf("0x%02x\n", b1); break;
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case 0xb: printf("0x%04x\n", (d->dat[0xa] << 8) + b1); break;
case 0xd: printf("%s\n", &d->mem[(d->dat[0xc] << 8) + b1]); break;
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}
fflush(stdout);
}
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void
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screen_poke(Device *d, Uint8 b0, Uint8 b1)
{
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if(b0 == 0xe) {
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Uint16 x = mempeek16(d->dat, 0x8);
Uint16 y = mempeek16(d->dat, 0xa);
Uint8 *addr = &d->mem[mempeek16(d->dat, 0xc)];
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Uint8 *layer = b1 >> 4 & 0x1 ? ppu.fg : ppu.bg;
switch(b1 >> 5) {
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case 0: putpixel(&ppu, layer, x, y, b1 & 0x3); break;
case 1: puticn(&ppu, layer, x, y, addr, b1 & 0xf); break;
case 2: putchr(&ppu, layer, x, y, addr, b1 & 0xf); break;
}
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reqdraw = 1;
}
}
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void
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file_poke(Device *d, Uint8 b0, Uint8 b1)
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{
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Uint8 read = b0 == 0xd;
if(read || b0 == 0xf) {
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char *name = (char *)&d->mem[mempeek16(d->dat, 0x8)];
Uint16 result = 0, length = mempeek16(d->dat, 0xa);
Uint16 offset = mempeek16(d->dat, 0x4);
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Uint16 addr = mempeek16(d->dat, b0 - 1);
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FILE *f = fopen(name, read ? "r" : (offset ? "a" : "w"));
if(f) {
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if(fseek(f, offset, SEEK_SET) != -1 && (result = read ? fread(&d->mem[addr], 1, length, f) : fwrite(&d->mem[addr], 1, length, f)))
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printf("%s %d bytes, at %04x from %s\n", read ? "Loaded" : "Saved", length, addr, name);
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fclose(f);
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}
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mempoke16(d->dat, 0x2, result);
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}
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(void)b1;
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}
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static void
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audio_poke(Device *d, Uint8 b0, Uint8 b1)
{
if(b0 == 0xa) {
if(b1 >= apu.n_notes) apu.notes = SDL_realloc(apu.notes, (b1 + 1) * sizeof(Note));
while(b1 >= apu.n_notes) SDL_zero(apu.notes[apu.n_notes++]);
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apu_play_note(&apu.notes[b1], mempeek16(d->dat, 0x0), mempeek16(d->dat, 0x2), d->dat[0x8], d->dat[0x9] & 0x7f, d->dat[0x9] > 0x7f);
} else if(b0 == 0xe && apu.queue != NULL) {
if(apu.queue->n == apu.queue->sz) {
apu.queue->sz = apu.queue->sz < 4 ? 4 : apu.queue->sz * 2;
apu.queue->dat = SDL_realloc(apu.queue->dat, apu.queue->sz * sizeof(*apu.queue->dat));
}
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if(apu.queue->is_envelope)
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apu.queue->dat[apu.queue->n++] = mempeek16(d->dat, 0xb) >> 1;
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else
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apu.queue->dat[apu.queue->n++] = mempeek16(d->dat, 0xb) + 0x8000;
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apu.queue->dat[apu.queue->n++] = mempeek16(d->dat, 0xd);
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} else if(b0 == 0xf && apu.queue != NULL)
apu.queue->finishes = 1;
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}
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void
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datetime_poke(Device *d, Uint8 b0, Uint8 b1)
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{
time_t seconds = time(NULL);
struct tm *t = localtime(&seconds);
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t->tm_year += 1900;
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mempoke16(d->dat, 0x0, t->tm_year);
d->dat[0x2] = t->tm_mon;
d->dat[0x3] = t->tm_mday;
d->dat[0x4] = t->tm_hour;
d->dat[0x5] = t->tm_min;
d->dat[0x6] = t->tm_sec;
d->dat[0x7] = t->tm_wday;
mempoke16(d->dat, 0x08, t->tm_yday);
d->dat[0xa] = t->tm_isdst;
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(void)b0;
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(void)b1;
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}
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void
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ppnil(Device *d, Uint8 b0, Uint8 b1)
{
(void)d;
(void)b0;
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(void)b1;
}
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#pragma mark - Generics
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int
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start(Uxn *u)
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{
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evaluxn(u, 0x0100);
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redraw(ppu.output, u);
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while(1) {
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SDL_Event event;
double elapsed, start = SDL_GetPerformanceCounter();
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SDL_LockAudioDevice(audio_id);
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while(SDL_PollEvent(&event) != 0) {
switch(event.type) {
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case SDL_QUIT:
quit();
break;
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case SDL_TEXTINPUT:
if(event.text.text[0] >= ' ' || event.text.text[0] <= '~')
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devctrl->dat[3] = event.text.text[0];
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break;
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case SDL_KEYDOWN:
case SDL_KEYUP:
doctrl(u, &event, event.type == SDL_KEYDOWN);
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evaluxn(u, mempeek16(devctrl->dat, 0));
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devctrl->dat[3] = 0;
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break;
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case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEMOTION:
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domouse(&event);
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evaluxn(u, mempeek16(devmouse->dat, 0));
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break;
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case SDL_WINDOWEVENT:
if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
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redraw(ppu.output, u);
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break;
}
}
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evaluxn(u, mempeek16(devscreen->dat, 0));
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SDL_UnlockAudioDevice(audio_id);
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if(reqdraw)
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redraw(ppu.output, u);
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elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
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SDL_Delay(clamp(16.666f - elapsed, 0, 1000));
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}
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return 1;
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}
int
main(int argc, char **argv)
{
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Uxn u;
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zoom = 2;
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if(argc < 2)
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return error("Input", "Missing");
if(!bootuxn(&u))
return error("Boot", "Failed");
if(!loaduxn(&u, argv[1]))
return error("Load", "Failed");
if(!init(&u))
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return error("Init", "Failed");
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devsystem = portuxn(&u, 0x0, "system", system_poke);
portuxn(&u, 0x1, "console", console_poke);
devscreen = portuxn(&u, 0x2, "screen", screen_poke);
devapu = portuxn(&u, 0x3, "audio", audio_poke);
devctrl = portuxn(&u, 0x4, "controller", ppnil);
portuxn(&u, 0x5, "---", ppnil);
devmouse = portuxn(&u, 0x6, "mouse", ppnil);
devfile = portuxn(&u, 0x7, "file", file_poke);
portuxn(&u, 0x8, "---", ppnil);
portuxn(&u, 0x9, "midi", ppnil);
portuxn(&u, 0xa, "datetime", datetime_poke);
portuxn(&u, 0xb, "---", ppnil);
portuxn(&u, 0xc, "---", ppnil);
portuxn(&u, 0xd, "---", ppnil);
portuxn(&u, 0xe, "---", ppnil);
portuxn(&u, 0xf, "---", ppnil);
apu.channel_ptr = &devapu->dat[0xa];
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/* Write screen size to dev/screen */
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mempoke16(devscreen->dat, 2, ppu.hor * 8);
mempoke16(devscreen->dat, 4, ppu.ver * 8);
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start(&u);
quit();
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return 0;
}