Commit Graph

284 Commits

Author SHA1 Message Date
Andrew Alderwick a283264df2 (uxnemu) Use a separate thread for triggering redraws.
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, this commit contains the
code changes, while the next one updates the indentation.
2022-03-27 13:16:40 +01:00
Andrew Alderwick f2c644f680 Move DateTime to 0xc0, add second File to 0xb0. 2022-03-26 17:54:29 +00:00
Andrew Alderwick 27089a77e4 Prepare for more than one File device. 2022-03-17 18:35:49 +00:00
Andrew Alderwick 5dcf0a2b35 Make the UxnAudio struct private to audio.c. 2022-03-17 16:59:36 +00:00
Liam Cooke 33940d3b5b Fix blurry pixels on high-DPI displays
Creates the uxnemu window in high-DPI mode when supported. Now it looks
pixel perfect on a display with 2:1 pixel density.

Should have no effect on a 1:1 display, but I don't have access to one
to test this.
2022-02-04 08:52:31 -08:00
Andrew Alderwick 055fa9bcd0 Close some security holes. 2022-01-23 23:17:54 +00:00
Andrew Alderwick 6577d3c8a0 Remove jump-based infinite loop detection. 2022-01-23 11:17:07 +00:00
Andrew Alderwick d186b7a038 Perform resizing of SDL screen during redraw. 2022-01-20 01:24:22 +00:00
Andrew Alderwick cd0ca2eb17 Move clamp() to screen.c. 2022-01-20 01:24:20 +00:00
Andrew Alderwick cf84a5d661 Prevent invalid screen sizes. 2022-01-19 18:30:32 +00:00
neauoire fc659b9094 Removed devsystem 2022-01-13 10:55:02 -08:00
neauoire b48db8278f (monospace.tal) Added a 8x8 label drawing example 2022-01-13 10:25:31 -08:00
neauoire f1cc022e9b Uxncli now uses the system_inspect 2022-01-13 08:34:32 -08:00
neauoire 031f63a13c Print stack with DEO on 0x0f 2022-01-13 08:25:59 -08:00
neauoire ee4308196a Starting a debugging device 2022-01-12 21:22:33 -08:00
neauoire 6a6a2ec383 Removed external memory bank 2022-01-12 18:56:59 -08:00
neauoire 459855d825 Removed supervisor 2022-01-12 18:40:51 -08:00
Andrew Alderwick 41de322a75 Add support for interrupting Uxn during execution. 2022-01-12 11:33:49 +00:00
Andrew Alderwick b1ba95336c Remove unistd.h from uxnemu.c. 2022-01-11 23:50:41 +00:00
neauoire 06b694d406 Removed ram helper in uxn 2022-01-11 14:51:25 -08:00
neauoire 61c7f9f0c1 Removed device globals 2022-01-11 14:38:55 -08:00
neauoire cd30b48665 Rename memory banks 2022-01-11 14:16:27 -08:00
neauoire ede186b226 Minor cleanup 2022-01-11 11:07:25 -08:00
neauoire 38d2c7cbd7 (boot.rom) Renamed to launcher.rom 2022-01-10 20:35:34 -08:00
neauoire 5004ee1339 The file device cannot write on the supervisor 2022-01-08 10:03:21 -08:00
neauoire c866b0938a Use proper memory size 2022-01-07 16:51:43 -08:00
neauoire f5278f3a13 Removed device vector variable 2022-01-07 16:46:50 -08:00
neauoire 180984f8fb Removed device port masks 2022-01-07 11:48:09 -08:00
neauoire b328a4e87d Commented the fkey controls temporarily 2022-01-07 11:36:04 -08:00
neauoire 38334a633b Pass fn keys directly to the supervisor 2022-01-07 10:55:09 -08:00
neauoire 19a8e56cd6 Started device port masking 2022-01-07 10:02:28 -08:00
neauoire 41d0911d13 The supervisor program now uses its own vectors 2022-01-06 19:51:34 -08:00
neauoire 1a7af4d8d0 Supervisor is now watching the device page 2022-01-06 19:20:50 -08:00
neauoire 28b9265042 Let us make a device page in shadow memory 2022-01-06 18:49:54 -08:00
neauoire a82f7d79f8 Defined the location of stacks in shadow memory 2022-01-06 17:29:34 -08:00
neauoire 4c6821189e Merge branch 'main' of git.sr.ht:~rabbits/uxn 2022-01-06 14:32:35 -08:00
neauoire ed1f6e6263 Connected error reporting and the hypervisor 2022-01-06 14:32:28 -08:00
Sigrid Solveig Haflínudóttir d21bfb20e0 SDL_PIXELFORMAT_XRGB8888 → SDL_PIXELFORMAT_RGB888 (for older SDL2 versions) 2022-01-06 18:24:35 +01:00
neauoire 3cc2ba98f0 First hypervisor 2022-01-05 20:44:33 -08:00
neauoire b9a37077c3 Started work on the hypervisor 2022-01-05 19:48:51 -08:00
Sigrid Solveig Haflínudóttir 4cd52209ac make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it 2022-01-05 22:45:49 +01:00
Andrew Alderwick f48a09c482 Stop LeakSanitizer complaining about Uxn's RAM. 2022-01-05 18:18:13 +00:00
Andrew Alderwick 646d79fff5 Factor out common parts of system_dei/deo. 2022-01-05 13:29:18 +00:00
Andrew Alderwick c37831749f Split uxn_halt into beginnings of System device file. 2022-01-05 13:03:17 +00:00
Andrew Alderwick 2a825de2fd Switch void context increments from pre to post 2022-01-04 02:05:32 +00:00
Andrew Alderwick 7e3353ea72 Rename u->ram.dat to u->ram, u->ram.ptr to pc. 2022-01-04 01:40:48 +00:00
Andrew Alderwick 205f63cc43 Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic 2022-01-04 01:12:17 +00:00
neauoire 4789d8ccef Removed peek16 2022-01-03 13:29:47 -08:00
neauoire 0ee477615b Removed poke16 2022-01-03 13:23:57 -08:00
neauoire cca1253376 Use calloc for memory array 2022-01-01 15:20:48 -08:00
Sigrid Solveig Haflínudóttir 22c6e07fca emu: make sure to handle key down event if the same key is up at the same frame 2021-12-29 23:32:18 +01:00
Sigrid Solveig Haflínudóttir 2b1e7fe20f emu: use SDL_BUTTON macro to get bitmask from a mouse button event 2021-12-29 18:47:54 +01:00
Sigrid Solveig Haflínudóttir 148dae4ebd fix a few "set and not used" warnings 2021-12-29 18:33:23 +01:00
neauoire 385fa44f9d Prefixed globals with uxn_ 2021-12-29 09:11:03 -08:00
neauoire 51b55f3d99 Do not check for erroring video twice 2021-12-28 17:38:55 -08:00
neauoire a747e4b20a Fixed issue with screen resize 2021-12-28 17:22:40 -08:00
neauoire c3506869b5 Renamed Apu to Audio 2021-12-28 13:47:35 -08:00
neauoire 7b33cf3d95 Renamed PPU to Screen 2021-12-28 13:37:26 -08:00
neauoire 2a9fc00441 Renamed mouse mod to mouse scroll 2021-12-28 11:21:56 -08:00
neauoire a1dc75a2bc Implemented scroll x/y 2021-12-28 10:45:34 -08:00
neauoire 8488ce64a4 Moved the emulator controls together 2021-12-27 13:59:22 -08:00
neauoire 004fa800ef Fixed issue with function keys 2021-12-27 13:50:39 -08:00
neauoire 3c47876d5e Start button is now HOME 2021-12-27 13:42:36 -08:00
neauoire 51b9c699b8 Mini fix to controller button order 2021-12-27 13:37:37 -08:00
neauoire 87507f7f03 Added joystick support 2021-12-27 11:44:57 -08:00
neauoire 9f743399b1 Added gamepad support 2021-12-27 10:04:24 -08:00
neauoire 4a223f91b5 The screen is now a member of Ppu 2021-12-27 09:57:48 -08:00
neauoire fe75479fae Moved controller device to devices/controller.c 2021-12-27 09:24:43 -08:00
Sigrid Solveig Haflínudóttir a12781f23a get_button: do not pass the whole event struct on the stack 2021-12-27 15:24:22 +01:00
neauoire 32c18e82ca Started extracting the controller device 2021-12-26 21:33:23 -08:00
neauoire 89c07988ac Moved mouse to devices/ 2021-12-26 21:02:24 -08:00
neauoire 13fd0d9724 Moved file APIs in device/file 2021-12-26 20:26:27 -08:00
Andrew Alderwick d9e619d8a1 Revert "emu: use SDL_clamp" since that function is not available in Debian's SDL.
This reverts commit a967525caf.
2021-12-26 21:14:41 +00:00
Sigrid Solveig Haflínudóttir d8667dca0b emu event loop: peek for a key up only on key down event 2021-12-25 22:58:10 +01:00
Sigrid Solveig Haflínudóttir 8d4e7d54e1 emu: use SDL_Quit directly and let SDL handle shutdown itself 2021-12-25 21:44:19 +01:00
Sigrid Solveig Haflínudóttir 2f7bfd4122 emu: set_zoom: window is always there, remove useless check 2021-12-25 21:37:22 +01:00
Sigrid Solveig Haflínudóttir a967525caf emu: use SDL_clamp 2021-12-25 21:28:02 +01:00
Sigrid Solveig Haflínudóttir f436ebff12 emu: shut up -Wtypedef-redefinition with SDL headers when using clang 2021-12-25 21:27:23 +01:00
Sigrid Solveig Haflínudóttir 927fdb497f ppu: unite 1bpp and 2bpp into one - ppu_blit 2021-12-25 13:50:34 +01:00
neauoire 8a25a5e387 Renamed layer.p to layer.pixels 2021-12-24 12:01:10 -08:00
Sigrid Solveig Haflínudóttir f79b092e71 ppu: separate reqdraw for fg and bg 2021-12-24 20:45:31 +01:00
neauoire 3fb4d40eb0 Split pixels into fg/bg 2021-12-24 09:59:18 -08:00
neauoire 250e338d07 Redraw is now part of the PPU 2021-12-24 09:46:21 -08:00
neauoire 0794070adf Palette is now part of the PPU 2021-12-24 09:39:51 -08:00
neauoire 4d2b55c188 Removed stdio from ppu 2021-12-20 09:45:56 -08:00
neauoire 6c64678829 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-12-19 12:20:21 -08:00
neauoire c4d9e52fd6 (uxnemu) Clear debugger on toggle 2021-12-19 12:20:13 -08:00
Sigrid Solveig Haflínudóttir 1e224079ed emu: when both key down and key up are generated on the same frame, skip the up until the next one 2021-12-19 20:40:20 +01:00
Sigrid Solveig Haflínudóttir 73c1ecccc0 emu: handle files dropped by loading it as a ROM 2021-12-16 17:29:09 +01:00
Sigrid Solveig Haflínudóttir 2cf6da4a55 emu: use "Back" on android to restart the rom for now 2021-12-16 01:05:59 +01:00
Sigrid Solveig Haflínudóttir 2dc3680bcf emu: don't call exit(0), return 0 is enough 2021-12-16 00:49:58 +01:00
Sigrid Solveig Haflínudóttir 9bc6a83873 emu/load: use RWops - it's more portable and allows loading roms from assets of an apk on Android 2021-12-15 23:54:44 +01:00
Sigrid Solveig Haflínudóttir 19c16081c6
load: don't leak file handles; don't ignore read errors 2021-11-17 14:21:27 +01:00
Sigrid Solveig Haflínudóttir 6c1720e328
datetime: don't crash if localtime failed 2021-11-17 14:14:38 +01:00
Devine Lu Linvega 170aa0f64c Try to start boot.rom if no rom is provided 2021-11-09 10:34:10 -05:00
Devine Lu Linvega ef13809e08 Made reboot static 2021-11-08 12:13:43 -05:00
Devine Lu Linvega 2f8cc83aa4 Renamed reboot for restart 2021-11-08 12:12:17 -05:00
Devine Lu Linvega 737a87ac3f Building boot on start 2021-11-08 11:21:23 -05:00
Devine Lu Linvega 85322b92ce Progress toward boot.rom setup 2021-11-08 10:51:09 -05:00
Devine Lu Linvega dee04ff44a Renamed prepare for init 2021-11-07 10:30:56 -05:00