Andrew Alderwick
a283264df2
(uxnemu) Use a separate thread for triggering redraws.
...
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, this commit contains the
code changes, while the next one updates the indentation.
2022-03-27 13:16:40 +01:00
Andrew Alderwick
f2c644f680
Move DateTime to 0xc0, add second File to 0xb0.
2022-03-26 17:54:29 +00:00
Andrew Alderwick
27089a77e4
Prepare for more than one File device.
2022-03-17 18:35:49 +00:00
Andrew Alderwick
5dcf0a2b35
Make the UxnAudio struct private to audio.c.
2022-03-17 16:59:36 +00:00
Liam Cooke
33940d3b5b
Fix blurry pixels on high-DPI displays
...
Creates the uxnemu window in high-DPI mode when supported. Now it looks
pixel perfect on a display with 2:1 pixel density.
Should have no effect on a 1:1 display, but I don't have access to one
to test this.
2022-02-04 08:52:31 -08:00
Andrew Alderwick
055fa9bcd0
Close some security holes.
2022-01-23 23:17:54 +00:00
Andrew Alderwick
6577d3c8a0
Remove jump-based infinite loop detection.
2022-01-23 11:17:07 +00:00
Andrew Alderwick
d186b7a038
Perform resizing of SDL screen during redraw.
2022-01-20 01:24:22 +00:00
Andrew Alderwick
cd0ca2eb17
Move clamp() to screen.c.
2022-01-20 01:24:20 +00:00
Andrew Alderwick
cf84a5d661
Prevent invalid screen sizes.
2022-01-19 18:30:32 +00:00
neauoire
fc659b9094
Removed devsystem
2022-01-13 10:55:02 -08:00
neauoire
b48db8278f
(monospace.tal) Added a 8x8 label drawing example
2022-01-13 10:25:31 -08:00
neauoire
f1cc022e9b
Uxncli now uses the system_inspect
2022-01-13 08:34:32 -08:00
neauoire
031f63a13c
Print stack with DEO on 0x0f
2022-01-13 08:25:59 -08:00
neauoire
ee4308196a
Starting a debugging device
2022-01-12 21:22:33 -08:00
neauoire
6a6a2ec383
Removed external memory bank
2022-01-12 18:56:59 -08:00
neauoire
459855d825
Removed supervisor
2022-01-12 18:40:51 -08:00
Andrew Alderwick
41de322a75
Add support for interrupting Uxn during execution.
2022-01-12 11:33:49 +00:00
Andrew Alderwick
b1ba95336c
Remove unistd.h from uxnemu.c.
2022-01-11 23:50:41 +00:00
neauoire
06b694d406
Removed ram helper in uxn
2022-01-11 14:51:25 -08:00
neauoire
61c7f9f0c1
Removed device globals
2022-01-11 14:38:55 -08:00
neauoire
cd30b48665
Rename memory banks
2022-01-11 14:16:27 -08:00
neauoire
ede186b226
Minor cleanup
2022-01-11 11:07:25 -08:00
neauoire
38d2c7cbd7
(boot.rom) Renamed to launcher.rom
2022-01-10 20:35:34 -08:00
neauoire
5004ee1339
The file device cannot write on the supervisor
2022-01-08 10:03:21 -08:00
neauoire
c866b0938a
Use proper memory size
2022-01-07 16:51:43 -08:00
neauoire
f5278f3a13
Removed device vector variable
2022-01-07 16:46:50 -08:00
neauoire
180984f8fb
Removed device port masks
2022-01-07 11:48:09 -08:00
neauoire
b328a4e87d
Commented the fkey controls temporarily
2022-01-07 11:36:04 -08:00
neauoire
38334a633b
Pass fn keys directly to the supervisor
2022-01-07 10:55:09 -08:00
neauoire
19a8e56cd6
Started device port masking
2022-01-07 10:02:28 -08:00
neauoire
41d0911d13
The supervisor program now uses its own vectors
2022-01-06 19:51:34 -08:00
neauoire
1a7af4d8d0
Supervisor is now watching the device page
2022-01-06 19:20:50 -08:00
neauoire
28b9265042
Let us make a device page in shadow memory
2022-01-06 18:49:54 -08:00
neauoire
a82f7d79f8
Defined the location of stacks in shadow memory
2022-01-06 17:29:34 -08:00
neauoire
4c6821189e
Merge branch 'main' of git.sr.ht:~rabbits/uxn
2022-01-06 14:32:35 -08:00
neauoire
ed1f6e6263
Connected error reporting and the hypervisor
2022-01-06 14:32:28 -08:00
Sigrid Solveig Haflínudóttir
d21bfb20e0
SDL_PIXELFORMAT_XRGB8888 → SDL_PIXELFORMAT_RGB888 (for older SDL2 versions)
2022-01-06 18:24:35 +01:00
neauoire
3cc2ba98f0
First hypervisor
2022-01-05 20:44:33 -08:00
neauoire
b9a37077c3
Started work on the hypervisor
2022-01-05 19:48:51 -08:00
Sigrid Solveig Haflínudóttir
4cd52209ac
make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it
2022-01-05 22:45:49 +01:00
Andrew Alderwick
f48a09c482
Stop LeakSanitizer complaining about Uxn's RAM.
2022-01-05 18:18:13 +00:00
Andrew Alderwick
646d79fff5
Factor out common parts of system_dei/deo.
2022-01-05 13:29:18 +00:00
Andrew Alderwick
c37831749f
Split uxn_halt into beginnings of System device file.
2022-01-05 13:03:17 +00:00
Andrew Alderwick
2a825de2fd
Switch void context increments from pre to post
2022-01-04 02:05:32 +00:00
Andrew Alderwick
7e3353ea72
Rename u->ram.dat to u->ram, u->ram.ptr to pc.
2022-01-04 01:40:48 +00:00
Andrew Alderwick
205f63cc43
Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic
2022-01-04 01:12:17 +00:00
neauoire
4789d8ccef
Removed peek16
2022-01-03 13:29:47 -08:00
neauoire
0ee477615b
Removed poke16
2022-01-03 13:23:57 -08:00
neauoire
cca1253376
Use calloc for memory array
2022-01-01 15:20:48 -08:00
Sigrid Solveig Haflínudóttir
22c6e07fca
emu: make sure to handle key down event if the same key is up at the same frame
2021-12-29 23:32:18 +01:00
Sigrid Solveig Haflínudóttir
2b1e7fe20f
emu: use SDL_BUTTON macro to get bitmask from a mouse button event
2021-12-29 18:47:54 +01:00
Sigrid Solveig Haflínudóttir
148dae4ebd
fix a few "set and not used" warnings
2021-12-29 18:33:23 +01:00
neauoire
385fa44f9d
Prefixed globals with uxn_
2021-12-29 09:11:03 -08:00
neauoire
51b55f3d99
Do not check for erroring video twice
2021-12-28 17:38:55 -08:00
neauoire
a747e4b20a
Fixed issue with screen resize
2021-12-28 17:22:40 -08:00
neauoire
c3506869b5
Renamed Apu to Audio
2021-12-28 13:47:35 -08:00
neauoire
7b33cf3d95
Renamed PPU to Screen
2021-12-28 13:37:26 -08:00
neauoire
2a9fc00441
Renamed mouse mod to mouse scroll
2021-12-28 11:21:56 -08:00
neauoire
a1dc75a2bc
Implemented scroll x/y
2021-12-28 10:45:34 -08:00
neauoire
8488ce64a4
Moved the emulator controls together
2021-12-27 13:59:22 -08:00
neauoire
004fa800ef
Fixed issue with function keys
2021-12-27 13:50:39 -08:00
neauoire
3c47876d5e
Start button is now HOME
2021-12-27 13:42:36 -08:00
neauoire
51b9c699b8
Mini fix to controller button order
2021-12-27 13:37:37 -08:00
neauoire
87507f7f03
Added joystick support
2021-12-27 11:44:57 -08:00
neauoire
9f743399b1
Added gamepad support
2021-12-27 10:04:24 -08:00
neauoire
4a223f91b5
The screen is now a member of Ppu
2021-12-27 09:57:48 -08:00
neauoire
fe75479fae
Moved controller device to devices/controller.c
2021-12-27 09:24:43 -08:00
Sigrid Solveig Haflínudóttir
a12781f23a
get_button: do not pass the whole event struct on the stack
2021-12-27 15:24:22 +01:00
neauoire
32c18e82ca
Started extracting the controller device
2021-12-26 21:33:23 -08:00
neauoire
89c07988ac
Moved mouse to devices/
2021-12-26 21:02:24 -08:00
neauoire
13fd0d9724
Moved file APIs in device/file
2021-12-26 20:26:27 -08:00
Andrew Alderwick
d9e619d8a1
Revert "emu: use SDL_clamp" since that function is not available in Debian's SDL.
...
This reverts commit a967525caf
.
2021-12-26 21:14:41 +00:00
Sigrid Solveig Haflínudóttir
d8667dca0b
emu event loop: peek for a key up only on key down event
2021-12-25 22:58:10 +01:00
Sigrid Solveig Haflínudóttir
8d4e7d54e1
emu: use SDL_Quit directly and let SDL handle shutdown itself
2021-12-25 21:44:19 +01:00
Sigrid Solveig Haflínudóttir
2f7bfd4122
emu: set_zoom: window is always there, remove useless check
2021-12-25 21:37:22 +01:00
Sigrid Solveig Haflínudóttir
a967525caf
emu: use SDL_clamp
2021-12-25 21:28:02 +01:00
Sigrid Solveig Haflínudóttir
f436ebff12
emu: shut up -Wtypedef-redefinition with SDL headers when using clang
2021-12-25 21:27:23 +01:00
Sigrid Solveig Haflínudóttir
927fdb497f
ppu: unite 1bpp and 2bpp into one - ppu_blit
2021-12-25 13:50:34 +01:00
neauoire
8a25a5e387
Renamed layer.p to layer.pixels
2021-12-24 12:01:10 -08:00
Sigrid Solveig Haflínudóttir
f79b092e71
ppu: separate reqdraw for fg and bg
2021-12-24 20:45:31 +01:00
neauoire
3fb4d40eb0
Split pixels into fg/bg
2021-12-24 09:59:18 -08:00
neauoire
250e338d07
Redraw is now part of the PPU
2021-12-24 09:46:21 -08:00
neauoire
0794070adf
Palette is now part of the PPU
2021-12-24 09:39:51 -08:00
neauoire
4d2b55c188
Removed stdio from ppu
2021-12-20 09:45:56 -08:00
neauoire
6c64678829
Merge branch 'main' of git.sr.ht:~rabbits/uxn
2021-12-19 12:20:21 -08:00
neauoire
c4d9e52fd6
(uxnemu) Clear debugger on toggle
2021-12-19 12:20:13 -08:00
Sigrid Solveig Haflínudóttir
1e224079ed
emu: when both key down and key up are generated on the same frame, skip the up until the next one
2021-12-19 20:40:20 +01:00
Sigrid Solveig Haflínudóttir
73c1ecccc0
emu: handle files dropped by loading it as a ROM
2021-12-16 17:29:09 +01:00
Sigrid Solveig Haflínudóttir
2cf6da4a55
emu: use "Back" on android to restart the rom for now
2021-12-16 01:05:59 +01:00
Sigrid Solveig Haflínudóttir
2dc3680bcf
emu: don't call exit(0), return 0 is enough
2021-12-16 00:49:58 +01:00
Sigrid Solveig Haflínudóttir
9bc6a83873
emu/load: use RWops - it's more portable and allows loading roms from assets of an apk on Android
2021-12-15 23:54:44 +01:00
Sigrid Solveig Haflínudóttir
19c16081c6
load: don't leak file handles; don't ignore read errors
2021-11-17 14:21:27 +01:00
Sigrid Solveig Haflínudóttir
6c1720e328
datetime: don't crash if localtime failed
2021-11-17 14:14:38 +01:00
Devine Lu Linvega
170aa0f64c
Try to start boot.rom if no rom is provided
2021-11-09 10:34:10 -05:00
Devine Lu Linvega
ef13809e08
Made reboot static
2021-11-08 12:13:43 -05:00
Devine Lu Linvega
2f8cc83aa4
Renamed reboot for restart
2021-11-08 12:12:17 -05:00
Devine Lu Linvega
737a87ac3f
Building boot on start
2021-11-08 11:21:23 -05:00
Devine Lu Linvega
85322b92ce
Progress toward boot.rom setup
2021-11-08 10:51:09 -05:00
Devine Lu Linvega
dee04ff44a
Renamed prepare for init
2021-11-07 10:30:56 -05:00