uxn/src/uxnemu.c

538 lines
14 KiB
C
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#include <stdio.h>
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#include <unistd.h>
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#include <time.h>
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#include "uxn.h"
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#pragma GCC diagnostic push
#pragma clang diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
#pragma clang diagnostic ignored "-Wtypedef-redefinition"
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#include <SDL.h>
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#include "devices/screen.h"
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#include "devices/audio.h"
#include "devices/file.h"
#include "devices/controller.h"
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#include "devices/mouse.h"
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#pragma GCC diagnostic pop
#pragma clang diagnostic pop
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/*
Copyright (c) 2021 Devine Lu Linvega
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE.
*/
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#define WIDTH 64 * 8
#define HEIGHT 40 * 8
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#define PAD 4
#define BENCH 0
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static SDL_Window *gWindow;
static SDL_Texture *gTexture;
static SDL_Renderer *gRenderer;
static SDL_AudioDeviceID audio_id;
static SDL_Rect gRect;
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/* devices */
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devaudio0, *devconsole;
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static Uint8 zoom = 1;
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static Uint32 stdin_event, audio0_event;
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static int
clamp(int val, int min, int max)
{
return (val >= min) ? (val <= max) ? val : max : min;
}
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static int
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error(char *msg, const char *err)
{
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fprintf(stderr, "%s: %s\n", msg, err);
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return 0;
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}
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#pragma mark - Generics
static void
audio_callback(void *u, Uint8 *stream, int len)
{
int i, running = 0;
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Sint16 *samples = (Sint16 *)stream;
SDL_memset(stream, 0, len);
for(i = 0; i < POLYPHONY; ++i)
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running += audio_render(&uxn_audio[i], samples, samples + len / 2);
if(!running)
SDL_PauseAudioDevice(audio_id, 1);
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(void)u;
}
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void
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audio_finished_handler(UxnAudio *c)
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{
SDL_Event event;
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event.type = audio0_event + (c - uxn_audio);
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SDL_PushEvent(&event);
}
static int
stdin_handler(void *p)
{
SDL_Event event;
event.type = stdin_event;
while(read(0, &event.cbutton.button, 1) > 0)
SDL_PushEvent(&event);
return 0;
(void)p;
}
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static void
set_window_size(SDL_Window *window, int w, int h)
{
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SDL_Point win, win_old;
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SDL_GetWindowPosition(window, &win.x, &win.y);
SDL_GetWindowSize(window, &win_old.x, &win_old.y);
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SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2);
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SDL_SetWindowSize(window, w, h);
}
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int
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set_size(Uint16 width, Uint16 height, int is_resize)
{
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screen_resize(&uxn_screen, width, height);
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gRect.x = PAD;
gRect.y = PAD;
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gRect.w = uxn_screen.width;
gRect.h = uxn_screen.height;
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if(gTexture != NULL) SDL_DestroyTexture(gTexture);
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SDL_RenderSetLogicalSize(gRenderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE))
return error("gTexture", SDL_GetError());
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if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
return error("SDL_UpdateTexture", SDL_GetError());
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if(is_resize)
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set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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return 1;
}
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static void
redraw(Uxn *u)
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{
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if(devsystem->dat[0xe])
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screen_debug(&uxn_screen, u->wst.dat, u->wst.ptr, u->rst.ptr, u->ram.dat);
screen_redraw(&uxn_screen, uxn_screen.pixels);
if(SDL_UpdateTexture(gTexture, &gRect, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
error("SDL_UpdateTexture", SDL_GetError());
SDL_RenderClear(gRenderer);
SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
SDL_RenderPresent(gRenderer);
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}
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static int
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init(void)
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{
SDL_AudioSpec as;
SDL_zero(as);
as.freq = SAMPLE_FREQUENCY;
as.format = AUDIO_S16;
as.channels = 2;
as.callback = audio_callback;
as.samples = 512;
as.userdata = NULL;
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
return error("sdl", SDL_GetError());
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gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
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if(gWindow == NULL)
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return error("sdl_window", SDL_GetError());
gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL)
return error("sdl_renderer", SDL_GetError());
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audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
if(!audio_id)
error("sdl_audio", SDL_GetError());
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if(SDL_NumJoysticks() > 0 && SDL_JoystickOpen(0) == NULL)
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error("sdl_joystick", SDL_GetError());
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stdin_event = SDL_RegisterEvents(1);
audio0_event = SDL_RegisterEvents(POLYPHONY);
SDL_CreateThread(stdin_handler, "stdin", NULL);
SDL_StartTextInput();
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SDL_ShowCursor(SDL_DISABLE);
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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return 1;
}
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#pragma mark - Devices
static Uint8
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system_dei(Device *d, Uint8 port)
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{
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switch(port) {
case 0x2: return d->u->wst.ptr;
case 0x3: return d->u->rst.ptr;
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default: return d->dat[port];
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}
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}
static void
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system_deo(Device *d, Uint8 port)
{
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switch(port) {
case 0x2: d->u->wst.ptr = d->dat[port]; break;
case 0x3: d->u->rst.ptr = d->dat[port]; break;
}
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if(port > 0x7 && port < 0xe)
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screen_palette(&uxn_screen, &d->dat[0x8]);
}
static void
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console_deo(Device *d, Uint8 port)
{
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if(port == 0x1)
d->vector = peek16(d->dat, 0x0);
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if(port > 0x7)
write(port - 0x7, (char *)&d->dat[port], 1);
}
static Uint8
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audio_dei(Device *d, Uint8 port)
{
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UxnAudio *c = &uxn_audio[d - devaudio0];
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if(!audio_id) return d->dat[port];
switch(port) {
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case 0x4: return audio_get_vu(c);
case 0x2: poke16(d->dat, 0x2, c->i); /* fall through */
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default: return d->dat[port];
}
}
static void
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audio_deo(Device *d, Uint8 port)
{
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UxnAudio *c = &uxn_audio[d - devaudio0];
if(!audio_id) return;
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if(port == 0xf) {
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SDL_LockAudioDevice(audio_id);
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c->len = peek16(d->dat, 0xa);
c->addr = &d->mem[peek16(d->dat, 0xc)];
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c->volume[0] = d->dat[0xe] >> 4;
c->volume[1] = d->dat[0xe] & 0xf;
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c->repeat = !(d->dat[0xf] & 0x80);
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audio_start(c, peek16(d->dat, 0x8), d->dat[0xf] & 0x7f);
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SDL_UnlockAudioDevice(audio_id);
SDL_PauseAudioDevice(audio_id, 0);
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}
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}
static Uint8
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datetime_dei(Device *d, Uint8 port)
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{
time_t seconds = time(NULL);
struct tm zt = {0};
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struct tm *t = localtime(&seconds);
if(t == NULL)
t = &zt;
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switch(port) {
case 0x0: return (t->tm_year + 1900) >> 8;
case 0x1: return (t->tm_year + 1900);
case 0x2: return t->tm_mon;
case 0x3: return t->tm_mday;
case 0x4: return t->tm_hour;
case 0x5: return t->tm_min;
case 0x6: return t->tm_sec;
case 0x7: return t->tm_wday;
case 0x8: return t->tm_yday >> 8;
case 0x9: return t->tm_yday;
case 0xa: return t->tm_isdst;
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default: return d->dat[port];
}
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}
static Uint8
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nil_dei(Device *d, Uint8 port)
{
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return d->dat[port];
}
static void
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nil_deo(Device *d, Uint8 port)
{
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if(port == 0x1) d->vector = peek16(d->dat, 0x0);
}
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/* Boot */
static int
load(Uxn *u, char *rom)
{
SDL_RWops *f;
int r;
if(!(f = SDL_RWFromFile(rom, "rb"))) return 0;
r = f->read(f, u->ram.dat + PAGE_PROGRAM, 1, sizeof(u->ram.dat) - PAGE_PROGRAM);
f->close(f);
if(r < 1) return 0;
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fprintf(stderr, "Loaded %s\n", rom);
SDL_SetWindowTitle(gWindow, rom);
return 1;
}
static int
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start(Uxn *u, char *rom)
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{
if(!uxn_boot(u))
return error("Boot", "Failed to start uxn.");
if(!load(u, rom))
return error("Boot", "Failed to load rom.");
/* system */ devsystem = uxn_port(u, 0x0, system_dei, system_deo);
/* console */ devconsole = uxn_port(u, 0x1, nil_dei, console_deo);
/* screen */ devscreen = uxn_port(u, 0x2, screen_dei, screen_deo);
/* audio0 */ devaudio0 = uxn_port(u, 0x3, audio_dei, audio_deo);
/* audio1 */ uxn_port(u, 0x4, audio_dei, audio_deo);
/* audio2 */ uxn_port(u, 0x5, audio_dei, audio_deo);
/* audio3 */ uxn_port(u, 0x6, audio_dei, audio_deo);
/* unused */ uxn_port(u, 0x7, nil_dei, nil_deo);
/* control */ devctrl = uxn_port(u, 0x8, nil_dei, nil_deo);
/* mouse */ devmouse = uxn_port(u, 0x9, nil_dei, nil_deo);
/* file */ uxn_port(u, 0xa, nil_dei, file_deo);
/* datetime */ uxn_port(u, 0xb, datetime_dei, nil_deo);
/* unused */ uxn_port(u, 0xc, nil_dei, nil_deo);
/* unused */ uxn_port(u, 0xd, nil_dei, nil_deo);
/* unused */ uxn_port(u, 0xe, nil_dei, nil_deo);
/* unused */ uxn_port(u, 0xf, nil_dei, nil_deo);
if(!uxn_eval(u, PAGE_PROGRAM))
return error("Boot", "Failed to start rom.");
return 1;
}
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static void
set_zoom(Uint8 scale)
{
zoom = clamp(scale, 1, 3);
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set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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}
static void
toggle_debugger(void)
{
devsystem->dat[0xe] = !devsystem->dat[0xe];
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screen_clear(&uxn_screen, &uxn_screen.fg);
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}
static void
capture_screen(void)
{
const Uint32 format = SDL_PIXELFORMAT_RGB24;
time_t t = time(NULL);
char fname[64];
int w, h;
SDL_Surface *surface;
SDL_GetRendererOutputSize(gRenderer, &w, &h);
surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format);
SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t));
SDL_SaveBMP(surface, fname);
SDL_FreeSurface(surface);
fprintf(stderr, "Saved %s\n", fname);
}
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static void
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restart(Uxn *u)
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{
set_size(WIDTH, HEIGHT, 1);
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start(u, "boot.rom");
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}
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static Uint8
get_button(SDL_Event *event)
{
switch(event->key.keysym.sym) {
case SDLK_LCTRL: return 0x01;
case SDLK_LALT: return 0x02;
case SDLK_LSHIFT: return 0x04;
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case SDLK_HOME: return 0x08;
case SDLK_UP: return 0x10;
case SDLK_DOWN: return 0x20;
case SDLK_LEFT: return 0x40;
case SDLK_RIGHT: return 0x80;
}
return 0x00;
}
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static Uint8
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get_button_joystick(SDL_Event *event)
{
return 0x01 << (event->jbutton.button & 0x3);
}
static Uint8
get_vector_joystick(SDL_Event *event)
{
if(event->jaxis.value < -3200)
return 1;
if(event->jaxis.value > 3200)
return 2;
return 0;
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}
static Uint8
get_key(SDL_Event *event)
{
SDL_Keymod mods = SDL_GetModState();
if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE)
return event->key.keysym.sym;
if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z)
return event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20;
return 0x00;
}
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static void
do_shortcut(Uxn *u, SDL_Event *event)
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{
if(event->key.keysym.sym == SDLK_F1)
set_zoom(zoom > 2 ? 1 : zoom + 1);
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else if(event->key.keysym.sym == SDLK_F2)
toggle_debugger();
else if(event->key.keysym.sym == SDLK_F3)
capture_screen();
else if(event->key.keysym.sym == SDLK_F4)
restart(u);
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}
static const char *errors[] = {"underflow", "overflow", "division by zero"};
int
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uxn_halt(Uxn *u, Uint8 error, char *name, int id)
{
fprintf(stderr, "Halted: %s %s#%04x, at 0x%04x\n", name, errors[error - 1], id, u->ram.ptr);
return 0;
}
static int
console_input(Uxn *u, char c)
{
devconsole->dat[0x2] = c;
return uxn_eval(u, devconsole->vector);
}
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static int
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run(Uxn *u)
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{
redraw(u);
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while(!devsystem->dat[0xf]) {
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SDL_Event event;
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double elapsed, begin;
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if(!BENCH)
begin = SDL_GetPerformanceCounter();
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while(SDL_PollEvent(&event) != 0) {
/* Window */
if(event.type == SDL_QUIT)
return error("Run", "Quit.");
else if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw(u);
else if(event.type == SDL_DROPFILE) {
set_size(WIDTH, HEIGHT, 0);
start(u, event.drop.file);
SDL_free(event.drop.file);
}
/* Audio */
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY)
uxn_eval(u, peek16((devaudio0 + (event.type - audio0_event))->dat, 0));
/* Mouse */
else if(event.type == SDL_MOUSEMOTION)
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mouse_pos(devmouse,
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clamp(event.motion.x - PAD, 0, uxn_screen.width - 1),
clamp(event.motion.y - PAD, 0, uxn_screen.height - 1));
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else if(event.type == SDL_MOUSEBUTTONUP)
mouse_up(devmouse, SDL_BUTTON(event.button.button));
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else if(event.type == SDL_MOUSEBUTTONDOWN)
mouse_down(devmouse, SDL_BUTTON(event.button.button));
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else if(event.type == SDL_MOUSEWHEEL)
mouse_scroll(devmouse, event.wheel.x, event.wheel.y);
/* Controller */
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else if(event.type == SDL_KEYDOWN || event.type == SDL_TEXTINPUT) {
if(event.type == SDL_TEXTINPUT)
controller_key(devctrl, event.text.text[0]);
else if(get_key(&event))
controller_key(devctrl, get_key(&event));
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else if(get_button(&event))
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controller_down(devctrl, get_button(&event));
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else
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do_shortcut(u, &event);
if(event.type == SDL_KEYDOWN) {
int ksym = event.key.keysym.sym;
if(SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_KEYUP, SDL_KEYUP) == 1 && ksym == event.key.keysym.sym)
break;
}
} else if(event.type == SDL_KEYUP)
controller_up(devctrl, get_button(&event));
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else if(event.type == SDL_JOYAXISMOTION) {
Uint8 vec = get_vector_joystick(&event);
if(!vec)
controller_up(devctrl, (0x03 << (!event.jaxis.axis * 2)) << 4);
else
controller_down(devctrl, (0x01 << ((vec + !event.jaxis.axis * 2) - 1)) << 4);
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} else if(event.type == SDL_JOYBUTTONDOWN)
controller_down(devctrl, get_button_joystick(&event));
else if(event.type == SDL_JOYBUTTONUP)
controller_up(devctrl, get_button_joystick(&event));
/* Console */
else if(event.type == stdin_event)
console_input(u, event.cbutton.button);
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}
uxn_eval(u, devscreen->vector);
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if(uxn_screen.fg.changed || uxn_screen.bg.changed || devsystem->dat[0xe])
redraw(u);
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if(!BENCH) {
elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f;
SDL_Delay(clamp(16.666f - elapsed, 0, 1000));
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}
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}
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return error("Run", "Ended.");
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}
int
main(int argc, char **argv)
{
SDL_DisplayMode DM;
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Uxn u;
int i, loaded = 0;
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if(!init())
return error("Init", "Failed to initialize emulator.");
if(!set_size(WIDTH, HEIGHT, 0))
return error("Window", "Failed to set window size.");
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/* set default zoom */
if(SDL_GetCurrentDisplayMode(0, &DM) == 0)
set_zoom(DM.w / 1280);
for(i = 1; i < argc; ++i) {
/* get default zoom from flags */
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if(strcmp(argv[i], "-s") == 0) {
if(i < argc - 1)
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set_zoom(atoi(argv[++i]));
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else
return error("Opt", "-s No scale provided.");
} else if(!loaded++) {
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if(!start(&u, argv[i]))
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return error("Boot", "Failed to boot.");
} else {
char *p = argv[i];
while(*p) console_input(&u, *p++);
console_input(&u, '\n');
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}
}
if(!loaded && !start(&u, "boot.rom"))
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return error("usage", "uxnemu [-s scale] file.rom");
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run(&u);
SDL_Quit();
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return 0;
}